Okay, fan made games, homebrew, indie, whatever you call them, are sometimes cool. Such as Super Castlevania IV Reborn, which was intended for various computer platforms. While still in an early part of development, it is interesting to look at where Super Castlevania IV Reborn was heading. This was basically a reworking of the original […]
Posts Tagged ‘rgm’
New Game: Alice’s Mom’s Rescue Coming to Sega Dreamcast
January 6th, 2015
Carl Williams The Sega Dreamcast is a system that, for most retro gaming fans, should not have been discontinued so quickly. This is proven again and again every time a new game comes out for Sega’s final console- we are going on nearly a decade and a half since Sega pulled the plug. HuCast Games is one […]
Wacky Wednesday – Hellraiser (NES)
December 2nd, 2014
Michael Crisman Some things are such obviously bad ideas we don’t even bother considering them unless it’s a matter of life and death. They aren’t things we have to consciously reject; without someone pointing them out, they’re not even going to pop up on our radar (which is why a guy can walk past a full sink […]
Bandit Gaming: Ikaruga Ported to the Texas Instruments TI-83 Graphing Calculator
November 18th, 2014
Carl Williams Over 13 years ago when Treasure released Ikaruga to the world- well Japanese arcades and then the Sega Dreamcast- gamers were in awe of the graphics and challenge that Ikaruga posed. Eventually the world got Ikaruga on the Nintendo Gamecube, Xbox Live and an enhanced version on Windows but what about those lowly retro systems […]
Bandit Gaming: Day of the Tentacle Remake Unofficially in the Works
October 15th, 2014
Carl Williams For most adventure game fans will know the name of this LucasArts classic. Unofficially titled Maniac Mansion II, Day of the Tentacle was more of the original but with a much more focused storyline. The original featured your choice of several characters, each bringing different abilities and their own twists to the storyline. Day of […]
Movie: Independent Splatterhouse Movie To See Production if Funded
October 12th, 2014
Carl Williams The Splatterhouse series was an iconic set of games that sort of lost itself as time went on (most do). The first game, released on the Turbo Grafx-16 in North America showed that NEC weren’t all that keen on keeping lock step with what gamers were used to from the likes of Nintendo. Even Sega’s […]
5 Obscure 8-Bit Gaming Licenses You Don’t See Anymore
October 11th, 2014
Carl Williams Licensing a celebrity, sports star, company and others are nothing new in gaming. I have seen many liceneses in gaming over the years. Movie stars, movies themselves, even commercials have made the jump to become a license for a game many times over. Most notably, licensing occurs in sports with each new iteration of whatever […]
Bandit Gaming: Bubble Bobble in Development for PC-Engine/Turbo Grafx-16
October 8th, 2014
Carl Williams Bubble Bobble, the classic Taito arcade title is being ported to the PC-Engine/Turbo Grafx-16 by Retrotaku. Fans may remember Bubbble Bobble in one of its many forms on various platforms starting with the 1986 arcade title release. Taito has been prudent about keeping Bubble Bobble available for platforms as they become popular over the years, […]
New Game: Jack B Nimble is a Game Boy Looking Endless Runner for iOS
October 1st, 2014
Carl Williams Who would have thought that the original, salad green, Game Boy would be inspiring game developers 25 years later? We can add Jack B. Nimble for iOS to the list- it also hit Windows, Mac and Linux platforms awhile back. Much like other endless running games, Jack scrolls on without your input leaving you to […]
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