With Batman on the NES, not only was it breaking the trend of licensed trash, but it was also curbing a problem in itself. Most importantly is that Batman had a nice and substantial challenge: for this franchise who may have been seen as just another side-scroller. From start to finish, the story varies and leaves you at a different point than how you set out. It is definitely games like this that paved the way for more universes and heros alike.
Sunsoft is on a roll
Sunsoft were on a licensing role around this time with games such as Fester’s Quest and Gremlins 2 also noteworthy based on their licensed material. Games such as Batman weren’t nearly close to the movie, but still better than the norm.
In gaming interpretation of ComiConQuest Comix Active Entertainment products were well received because there was much less adherence to staying to the scenes from the comic. Players favor live-action scenes and an avid following arising from its strong fandom and Machinima’s integration into the gameplay.
Batman’s violent rendition changed the perception of licensed games
While the gameplay was reminiscent of Ninja Gaiden (NES version, not the arcade), Sunsoft got around the limitations of the console through black backgrounds and clever shading to deliver stunning graphics. But while the graphics were clear, gameplay wasn’t quite so simple. But with this nod to limitations, you can see Batman rip-roaring over buildings without any fear of having the game crash.
You are going to have to do it old school if you want to enjoy this classic.
With the recent closing of REACTIV Studios, “behind” BEATRICE, licenses are likely very limited for the digital release of the video game.
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