Capcom was an earnest Nintendo licensee from the get-go, not jumping ship till well into the life of the Super Nintendo, later than many other gaming companies. They did license out some of their arcade games though, rather than releasing them on competing hardware themselves (something Konami didn’t do for years). Most of these licensed […]
Posts Tagged ‘xbox’
What happens when game companies decide to work with the fans to create a release that would probably not have happened otherwise? We get games like Putty Squad on the Commodore Amiga from System 3. Platforming fans need to definitely check this one out.
Shenmue was on of those games that gamers either loved or didn’t understand. It was also one of the titles that Dreamcast owners could point at and thumb their noses at everyone else because there really was nothing else like it on the market. Sadly, Shenmue 1 was to be a lonely single release in […]
We are big Tomb Raider fans here at Retro Gaming Magazine, and why not? What other lady in gaming has kicked so much butt and done so much cool stuff? Certainly not Princess Peach/Toadstool, all she could do is get kidnapped and hauled away to some far off place only to wait for Mario to […]
Believe it or not, back in the day arcades were a big thing. For years, it was generally held that if you wanted that arcade experienece at home you got a NES. That was till Sega released the Sega Genesis in North America along with a slew of arcade titles that were closer to the […]
Tomb Raider is one of those games that came along during a magical time of gaming, the transition from 16-bit to 32-bit. A time when developers were trying to show off new styles of games that the Super Nintendo and Sega Genesis. At first the games were pretty blocky polygonal messes on the new, for […]
To say the Harry Potter books were a success would be quite an understatement, to say the least. Based on the second book in that children’s series, Chamber of Secrets was quite different on portables than it was on consoles. Rather then recanting the storyline, let’s focus on the different versions of this game.
We are launching Retro Gaming Magazine, again, this time with a new staff and better focus on what gamers want. We have been using social media, forums and other connections with gamers to get a better feel for what they would like to see in the magazine. Why? Because we feel that the current magazines […]