This Raycaster Engine shows what can be done if you know how to work the hardware. Originally released in the early 1980’s, the Texas Instruments TI-99/4A was technically a 16-bit platform. One of the earliest to be released to consumers. While that is impressive on paper, real world execution was lacking in many ways with […]
Posts Tagged ‘Work in Progress’
New Jaguar Game in the Works Called JagZombies
November 16th, 2017
Carl Williams Do you know what you get when fans figure out how to make games for their favorite consoles? You get stuff that is unique, often quite different than what was released commercially. Take for instance JagZombies, a work in progress title for the Atari Jaguar console. This is a lightgun style game pitting you against […]
Shadow of the Colossus Atari 2600 Revived After Hardware Crash
December 27th, 2015
Carl Williams A while back I covered the Atari 2600 port of Shadow of the Colossus by AtariAge member, “Ultima”. Since I last covered Shadow of the Colossus for the Atari 2600 there has been a hardware crash that cost Ultima all of his previous code. Since then he has gone back to the drawing board and […]
Bandit Gaming: Shadow of the Colossus for Atari 2600 Work in Progress
January 27th, 2015
Carl Williams We have covered wild works in progress and the like for various consoles since we started RGM. One of the more interesting ones was Mario 64 getting ported to the Atari 2600, of all consoles. Interestingly, we have found an even wilder work in progress title, Sony’s Shadow of the Colossus which is currently a […]
RSS Feed
Twitter

Posted in
Tags:
