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Posts Tagged ‘wacky wednesday’


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Wacky Wednesday: Attention to Detail vs. Atari

Attention to Detail Ltd., born in Warwickshire, closed their doors in 2003 but not before leaving behind a fairly impressive legacy. Founded in 1988 by five university graduates keen to do something which could both entertain them and provide money for a sizable curry budget, their break came when Atari tapped them to do work […]

Wacky Wednesday: The “Doom”ed Trilobyte

Prior to the 1990s, people looked at the IBM PC as a joke of a gaming machine. Long diskette load times, clunky processor speeds, and a choice of CGA or EGA graphics were no match for the fast-moving sprites of the NES or arcade-quality graphics of the Sega Genesis. But 1990 saw the release of […]

Wacky Wednesday: A Most Illegal Game

For all the furor that erupts over the release of a game that “crosses the line” in the United States, full bans are never the end result. At most you see the occasional recall (see: Grand Theft Auto: San Andreas over the unfinished “Hot Coffee” content) or the ESRB threatening an Adults Only rating to prevent it […]

Wacky Wednesday: Blast Processing Takedown

Three things became clear in 1994. First, Arkansas refused to bring anything but shame and disgrace upon the rest of the country by allowing Carl, my editor, to remain in high school. Second, Sega wasn’t going anywhere–five years of stomping all over Nintendo of America’s turf clearly wasn’t enough for them, they were having too […]

Wacky Wednesday: Smash TV’s Pleasure Dome

In Smash TV did Mark Turmell A stately pleasure dome decree: Where silver, sacred quarters ran Through coin slots, measureless, oh and An ending you can’t see. Apologies to Samuel Taylor Coleridge, but now that we’ve gotten Poetry 101 out of the way, let’s get to the meat of the matter: Smash TV. Developed jointly […]

Wacky Wednesday: Austin Cock-Blocks GameWorks

One of my favorite things to read when I was a kid were books that collected the silly laws from bygone eras that were still on the books in different states. You know the routine: In Alabama, it’s a felony to train a bear to wrestle, Delaware prohibits the sale of perfume as a beverage, […]

Wacky Wednesday – Ralph Baer’s Journey to Journey

If you want to thank somebody, the guy most responsible for ensuring you learn how many people all over the world have apparently banged your mom while playing Call of Duty is Ralph Baer. From Baer’s work at Magnavox as a designer of television sets, the world wound up with the Magnavox Odyssey, the first home console. […]

Wacky Wednesday – Jerome Bettis is Confused

It really should not be too much to ask that the people who produce the ads for video games have at least a moderate understanding of the product for which they are producing advertising, right? And yet we see this kind of thing repeatedly across pop culture, as the people who are tasked with inserting […]

Wacky Wednesday: Sony, Square, Sega and the 9-9-99 Debacle

There are many ways to deliver a “screw you” message to your enemies. From Twitter insult wars to full-blown industrial espionage, corporate trickery has a large palette from which to pick a prank. Trading one-liners and one-upping one another’s ads happen every day, but every once in a great while the fates align to create truly […]

Wacky Wednesday: ASCII Grip

Suppose you designed a video game controller that was meant to be used one-handed: how might you go about marketing this new technological marvel? Well, you could discuss the merits of using said one-handed controller with regards to helping you map while playing an RPG, take notes during an adventure game, or even drink your […]


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