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Posts Tagged ‘roguelike’


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GreedVentory Updates Roguelike

The world of retro gaming is full of classic genres that are pretty much ignored today.  Well, ignored if your gaming appetite is only handled via mainstream publishers.  Now if you venture outside of the world of Sony and Nintendo you may just find some developers and publishers remember most of these genres quite well.  […]

New Colecovision Homebrew Title, Cave, Brings 3D Rogue-like Adventure to Dead Console

The Colecovision was a platform that was one of the unfortunate fatalities that occurred due to the 1983/1984 video game crash.  The console, up to this point and for a while afterwards, was doing quite well but things dropped off considerably as we neared 1985- to the point that Coleco, the parent company of the […]

ToeJam and Earl Back in the Groove Success on Kickstarter

The final day of Humanature Studio’s, kick starter project of ToeJam and Earl back in the groove, has seen overwhelming support.  They exceeded their initial $400,000 project target goal by a massive $108,637 to $508,637 with over 8,873 backers of the project.

Kickstarter: Toejam & Earl- Back in the Groove Looking for Some Financial Love

Greg Johnson, one of the two creators/owners of the Toejam & Earl games, has put the latest adventure of the funky dudes up on Kickstarter.  The last time we saw this duo was on the Xbox, which was an updated version of the game that was intended for the Sega Dreamcast.  That version was less […]

New Game: Rogue’s Tale for Android

Rogue is one of the oldest, most retro, games in existence that is still being called upon for new games. Rogue’s Tale takes the essence of Rogue and continues the tradition known as “Roguelikes” on Android. If you are not familiar with Rogue or Roguelikes in general, continue reading. For everyone else, the store link […]

Hack Slash Loot Coming to the Atari Lynx

The Atari Lynx was one of the systems to die at the feet of the venerable Nintendo Game Boy (as chronicled here). The Lynx was released during a time that Atari was coming off the slow demise of the Atari 7800 (another system they handled extremely badly). This should have left Atari open to focus […]


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