Doom was that release that made computers cool again. A release that transcended the stuffiness of computers of the time. Much like Myst did the same year (1993), just a different genre. Considering id Software opened their FPS to gamers the world over, it helped keep it in the spotlight. One area this helped was […]
Posts Tagged ‘port’
Mortal Kombat Sees Super Nintendo Sega Genesis and More Ports – September 13th, 1993 – Today in Video Game History
September 12th, 2020
Carl Williams Mortal Kombat is iconic. It started life as an arcade game attempting to do the impossible. Take on Capcom’s Street Fighter II machine which had been ruling arcades. The key to the success of Mortal Kombat was the imagery and match endings. Ed Boon and John Tobias knew they had to stand out and stand […]
Super Mario Bros Texas Instruments 99/4A Preview 4 Released
June 27th, 2020
Carl Williams Super Mario Bros is owned by Nintendo. We all know that. The game is iconic as well. That is probably why it is the focus of fan ports. That is exactly what is going on here. The fan port to the Texas Instruments 99/4A is now at preview number 4. Please note, this is not […]
Vectrex Elite Work in Progress
May 27th, 2020
Carl Williams Elite for the Vectrex is one of those “why not” things. You know what I am talking about. Castlevania on Atari 2600. Shadow of the Beast on Atari 2600. Super Mario 64 on Atari 2600. Nice to see the Vectrex getting some “why not” love now that I think about it. Elite was released about […]
Switchblade Comes to Atari Jaguar
July 23rd, 2017
Carl Williams Raise your hand if you remember Switchblade. For me, I remember an Atari Lynx game using this name maybe with a “II” after it other than that, this is a new game to me. I understand that this was originally a Commodore Amiga game which is a shame because the only Commodore computer I gamed […]
Ultimate Mortal Kombat 3 Hack Restores Arcade Features on Sega Genesis
November 6th, 2016
Carl Williams The Sega Genesis was always the “second run” console when it came to ports from other platforms. This happened nearly all the time throughout the life of Sega’s 16-Bit console. One time in the history of the console, Sega did come out ahead concerning a port. That was Mortal Kombat and only because Nintendo heavily […]
Preview – Pinball Dreams for Amstrad CPC
November 1st, 2016
CPC4EVA Over 24 years ago, March 1992, Pinball Dreams was released by 21st Century Entertainment on the 16-bit Amiga home computer, receiving high praise and critical acclaim from magazine reviews across Europe. In almost every magazine, the overall ratings for Pinball Dreams were around 80% or higher. The Swedish magazine, Datormagazin (cover dated March 1992), awarded […]
Defender of the Crown Coming to Mattel Intellivision
June 4th, 2016
Carl Williams Recently we covered the sale of Cinemaware, the owners of the Defender of the Crown games, to Starbreeze. Well, in the comments of that article we were alerted to a legal port of Defender of the Crown to the Mattel Intellivision. Once I heard this, I knew I had to bring forward an article covering […]
Bandit Gaming: Mortal Kombat for the Atari 2600 Work in Progress
January 6th, 2016
Carl Williams In the early 1990’s we saw the release of Street Fighter II a title that changed arcades till their last days. Midway couldn’t stand idly by so they released a one on one fighting game that took things a few steps farther. While Street Fighter II was a cartoon style game like most arcade games […]
Bandit Gaming- Microsoft Windows 95 is Being Ported to the Nintendo 3DS
January 2nd, 2016
Carl Williams When Microsoft released Windows 95 it heralded in the easier to use computer age. Prior to Windows 95 there had been plenty of attempts to give the Microsoft Disk Operating System (MS-DOS) a graphical user interface (GUI). All of those attempts were failures on many levels- most of which was actually getting a significant number […]
RSS Feed
Twitter

Posted in
Tags:
