The Legend of Zelda: Breath of the Wild is packed with tons of “new” mechanics, which separate it from all previous iterations. One such feature, the weapon durability, is indeed one of the most polarizing features of the game, and has been seen as a sour note for more than a few reviewers. Every single […]
Posts Tagged ‘ocarina of time’
Link’s Awakening Re-Imagined Using Ocarina of Time on Nintendo 64
October 27th, 2016
Carl Williams When we hear about a cool mod or hack it is more often than not simply a character swap or something. Sega’s Streets of Rage 2 is a popular subject of fan mods (we have covered more than a few here). What about the other side of hacks and mods though, the side where the […]
5 Best Re-Imagining of Retro Games Using Unreal Engine 4
July 25th, 2015
Carl Williams There are plenty of enterprising gamers out there that are willing to go the extra mile to do what others don’t even dream of doing. One instance of this occurrence is the “re-imagining” of class, retro, games such as Mario, Sonic, Zelda, etc. These are beloved games (even if their more current iterations leave something […]
The Legend of Zelda: Collector’s Edition Gamecube is Released – November 17th, 2003 – Today in Video Game History
November 17th, 2013
Carl Williams The Legend of Zelda: Collector’s Edition featured The Legend of Zelda, Zelda II: The Adventure of Link, Ocarina of Time and Majora’s Mask both from the Nintendo 64 PLUS a 20 minute, or so, playable demo of the next title in the series – The Wind Waker. There was also a retrospective on The Legend […]
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