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Posts Tagged ‘maze’


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Twin Maze Sega Master System Work in Progress

New games for the Sega Master System seem to be more varied than for other platforms.  Not saying that is a bad thing against other platforms receiving new games by fans, just an observation.  This could be because the Sega Master System has such a limited variety of games in the first place.  This situation […]

Japan Catches Pac-Man Fever – Today in History – May 21st, 1980

Where were you today in 1980?  Myself, I was probably fumbling around the backyard and trying to learn to tie my own shoes.  I was four years old.  I would not find out about Pac-Man for a few more years when I was exposed to it on the Atari 2600.  It would be several years […]

Revenge of the License: Paws

Just when you thought it was safe to walk the streets as a stray… (cue ominous music) There’s nowhere to run! There’s nowhere to hide! Your enemies feel no pity, no remorse, no fear, and no desire to stop until you are dead. If you were alone, maybe you could escape. But ten innocent lives […]

What If: Pac-Man Was Released on Modern Platforms

The “What if” column is just that, what if’s and imaginary scenarios in gaming that we find interesting and unique.  One such scenario concerns Pac-Man.  More directly, what if Pac-Man was released on modern platforms that have Internet connectivity (I know the Atari 2600 had a modem but that was different), multiplayer (not just locally) […]

Bandit Gaming: Harry Potter Turned into 3D Pac-Man on Sega Genesis

Continuing our coverage of pirate games (yesterday it was Super Mario 4 on the Sega Genesis), I bring you Harry Potter for the Genesis. The kicker here is, the Harry Potter universe has been retrofitted onto a 3D Pac-Man style game, similar to Pac-Mania from Tengen.

New Game: Mopiranger for the Korean Sega Master System Found and Released

The Sega Master System is quickly becoming like other retro consoles with new titles being found and released with each passing week. Mopiranger is a cross between Pac-Man and Pengo, originally an MSX game that was ported by Korean developers. Enemies turn to blocks when defeated which complicates things in later levels.


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