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Posts Tagged ‘lara croft’


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Tomb Raider II Comes to Android and iOS with Gold in Tow

Square Enix have released the second Tomb Raider game onto Android and iOS devices.  The control scheme is almost exactly as it was in the original release from April of this year so if you hated it there, well, it isn’t better here.  Tomb Raider II is one of the more interesting 3D action titles […]

10 Classics that Let You Build Your Own Levels before Super Mario Maker

To say Super Mario Maker is a smash hit release is quite an understatement.  The 2D sandbox game had reached a million units sold worldwide in about 20 days, according to reports.  This is interesting considering the hell Nintendo constantly gets for the Wii U, something that goes back to the Nintendo 64 days and […]

Lara Croft Go Comes to Android and iOS, Remembers Windows Phone Too

The Tomb Raider series is one that has been all over the place as far as the fans are concerned.  The first one took gaming by storm, the second was “alright” and the third is quite forgettable.  The series just goes up and down from there all the way up to current generation platforms.  Recently, […]

Five Games You Need the Japanese Version to Fully Enjoy

It’s not news to say the Japanese get tons of stuff the rest of the world doesn’t, but at least they throw non-Asian gamers a bone every now and then. Usually this is in the form of a simple port, where all the text is translated and (hopefully) localized for the target market. This localization process […]

Interview: Anna Tyrie, Tomb Raider Fan Film and More Actress

We are big Tomb Raider fans here at Retro Gaming Magazine, and why not?  What other lady in gaming has kicked so much butt and done so much cool stuff?  Certainly not Princess Peach/Toadstool, all she could do is get kidnapped and hauled away to some far off place only to wait for Mario to […]

Today in History: November 14th, 1996- Lara Croft Begins Spelunking in Tomb Raider

Tomb Raider is one of those games that came along during a magical time of gaming, the transition from 16-bit to 32-bit. A time when developers were trying to show off new styles of games that the Super Nintendo and Sega Genesis. At first the games were pretty blocky polygonal messes on the new, for […]


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