Posts Tagged ‘gamecube’

Skies of Arcadia Combat Retrospective

In dire name, we call for the power of the ancients to battle our foe. A mantra familiar to players of Skies of Arcadia for being the ultimate attack Prophecy. The battle system was not particularly something to write home about, though. Featuring the standard attack, magic, defend, flee choices, it mixed the setup with […]

Skies of Arcadia Villains Retrospective

Is he who controls god a god himself, or is he merely a pawn in the grand scheme of things? While at first glance, the villains of Skies of Arcadia appear to be the Valuan Empire, it subverts this trope slowly as we’re introduced (as the player) to the motives of each character. The game […]

Skies of Arcadia Character Retrospective

Skies of Arcadia features a multitude of unique characters for you to meet. From sexually harassing admirals to the noblest of upperclassmen, there is a multitude of personalities awaiting to meet you. It goes without saying that Overworks made the majority of the characters in the game different, with only a few shopkeepers being the […]

Skies of Arcadia Story Retrospective

Rescuing a mysterious waif from the hands of an evil empire is a tried and true concept in the realm of storytelling. Skies of Arcadia is no different in this regard, with its setup being a rather common one. But instead of coming off as trite and unoriginal, Overworks turned the usual story into something […]

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Top 5 Fighting Gaming Crossovers That Are Not Super Smash Bros

Think you know all of the fighting game crossovers that are not Super Smash Bros? Think again.

Five Classic Franchises Reimagined Using Unreal Engine 4

Check out these five classic retro gaming franchises re-imagined using the Unreal Engine.

Final Nintendo Gamecube Game Playable in Dolphin Emulator

While it seems Nintendo is on a warpath against fans for creating homebrew and independent versions of their intellectual properties, there is not much they can do to Dolphin.  Dolphin is a Nintendo Gamecube emulator that is created with 100% original code, none of it belonging to Nintendo so there is no legal grounds to […]

Oddballs in Gaming: Super Mario Sunshine

Mario and Nintendo are no strangers to solid 3D platformers. Featuring solid gameplay and amazing controls Mario made the transition into the third dimension almost seamlessly. But, one game stands out among them as the weird one and it is Super Mario Sunshine. A game we have spoken about in RGM at lengths, even discussing […]

Oddballs in Gaming: Mega Man Battle Network Transmission

Jack in! MegaMan.EXE! The infamous words uttered by Lan Hikari when logging in his companion MegaMan.EXE to the internet. The Mega Man Battle Network series revolved around a world that was essentially controlled by the internet. It was a basic what if scenario of Dr. Light focusing on networking instead of robotics. But, even though […]

Oddballs in Gaming: HM: A Wonderful Life

Developed by Victor Interactive Software and published by Natsume in 2003. A Wonderful Life was the future of the Harvest Moon series, but while the reviews were positive the game polarized the fan base. Harvest Moon A Wonderful Life was the oddball game in the long-standing HM series that tried to achieve so much, but […]

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