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Posts Tagged ‘game boy advance’


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Hot Potato! Retrospective

Hot Potato! for the Game Boy Advance is a mad little action puzzle game that should please almost any gamer–for a while at least. The premise is simple enough. You have a tray or something (I bought the game for £3 second-hand and had no manual with it) of hot potatoes in two rows of three. […]

Six Retro Alternative Sports Games That Never Get Old

Yeah, let’s hear it for some good old-fashioned SPORTSBALL, beeyotch!! Look, you either love sports games, or you love to point out how much money EA makes repackaging and re-selling the same game (sometimes literally) to players year after year. I unabashedly fall into the latter category, not only because I can’t tell you the […]

Final Fantasy Crystal Chronicles Retrospective

In 2004, Square Enix released Final Fantasy Crystal Chronicles. It was the first Final Fantasy game to be released on a Nintendo console after the fallout between Square and Nintendo. However, Final Fantasy Crystal Chronicles turned out to be very different to what fans were expecting. The Final Fantasy brand is associated with story heavy […]

Advance Wars Shows Nintendo Can Gamify War on Game Boy Advance – Today in Retro Gaming – September 10th, 2001

Nintendo and kiddifying things go together quite well.  Just look at the Smash Brothers series for proof of that.  Anyhow, on the Game Boy Advance Nintendo finally saw fit to bring over their turn based strategy games.  Advance Wars was the first game in the “wars” series to make it stateside, at least officially and […]

Tetris Attack Forgets Namesake Puzzler on Super Nintendo – Today in Retro Gaming – August 4th, 1996

Tetris Attack was an awesome game.  Too bad it had to rip off the Tetris name as that probably should have been saved for a true puzzle game in the series.  What we got in Tetris Attack was a Nintendo-ized puzzle game that was pretty much all new for the North American market.  You might […]

Street Fighter Alpha 3 Flawlessly Ends Trilogy of Arcade Games – Today in Retro Gaming – June 29th, 1998

It is not like Capcom to simply release a fighting game and not milk it somehow.  We saw this with Street Fighter II which has many updates, all of which were additional full purchases, on Super Nintendo and Sega Genesis. Maybe they realized fans were not going to go for that forever by the time […]

Balanced Diet Limited Run on Game Boy Advance

New Game Boy Advance games are not as common as they are for Atari 2600 but they are just as cool.  The homebrew/indie scene constantly comes up with new game ideas that would probably have died early on in a corporate environment.  One such new title, Balanced Diet for the Game Boy Advance probably has […]

Atari 2600 Receives Anguna Work in Progress Port

Anguna, a title that was released for the Game Boy Advance and Nintendo DS several years ago is coming to the Atari 2600.  The developer behind the game is making an official port to the extremely limited 8-Bit hardware.  The question is, how close is it to the originals?

RPM Racing II Becomes Rock n Roll Racing on Super Nintendo – Today in Retro Gaming – June 4th, 1993

Sometimes doing these historical articles we come across a tidbit of information that is not widely known.  Sure, the hardcore of the hardcore know it but for the most part, the average fan will learn something new.  One such tidbit is that Rock n Roll Racing was originally planned as the sequel to RPM Racing.  […]

Piko Interactive’s Broken Circle on Steam Greenlight

When you think of new games for old platforms you may think of hacks or illegal reproductions of rarer titles.  Piko Interactive do not partake in either of those, rather they purchase the rights to the games, fix them and in many cases, finish them.  After all of that, Piko releases the game to the […]


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