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Posts Tagged ‘fps’


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Half-Life PC Windows

New Half-Life Total Conversion Released

It is not all that often that we cover things like Total Conversions for games like Half-Life and Quake. When we do, you know it must be something special. While hackers placing Shrek in The Legend of Zelda: Breath of the Wild is fun, it is not exactly a “newsworthy” ticket to write up. While […]

Wolfenstein_3D_commodore_64

Fans Port Wolfenstein 3D to Commodore 64 – Bandit Gaming

Okay, before we get too far into this article, this is not a normal Commodore 64 they ported Wolfenstein 3D to. There are a few pieces of additional hardware required to make this one run on actual hardware, or just use Winvice 3.1 if you don’t have actual hardware available. With that said, let’s discuss […]

Alien Trilogy box

Revenge of the License: Alien Trilogy

One of iD Software’s initial ideas for Doom was to make a first-person shooter set in the world of James Cameron’s ‘Aliens’. When a licensing deal couldn’t be worked out between iD and 20th Century Fox, Carmack and Romero’s team fell back on a more generic ‘space marine kills everything’ setting, and an FPS classic […]

Quake Title Screen

Quake Brings Gamers 3rd Dimension Death – Today in Retro Gaming – June 22nd 1996

Okay, where were you 20 years ago?  Were you a PC gamer or were you a console gamer?  Either way, you probably heard about Quake by id Software when it was released.  It was a game changer for all of the right reasons.  While Doom, id Software’s previous series, was iconic and popular, Quake took […]

Awful In Hindsight: PC Accelerator Issue 1’s Cover Story

PC Accelerator (abbreviated to PCXL within the mag) was a short-lived US publication devoted to computer games. Sporting a less-mature, more attitude-oriented style than other ‘zines, PC Accelerator was essentially the coverage of PC Gamer mixed with the male wish fulfillment fantasy embodied in Maxim. It launched in September 1998 under the tagline, “Bigger, Better, […]

Duke Nukem 3D for Sega Genesis to See World Wide Release, Pre-Orders Now Open

Duke Nukem 3D is a title that probably shouldn’t be running on the Sega Genesis, at least most 68000 series programmers will tell you that.  The classic computer title that made the jump to the console world was formerly only available in Brazil from TecToy.  Now, Piko Interactive has secured the rights to the Genesis […]

Solve the Grandfather Paradox in Doom within Doom Mod

Okay, this is a rather funny/unique mod to be writing about, especially after the announcement that a “selfie stick” was added to id Software’s classic Doom title.  This is basically the game of Doom being played in the game of Doom and it is also possibly answering the Grandfather paradox once and for all.

The Vectrex Goes to Hell with Doom Port

Doom, a title released in 1993, was never intended to be playable on something like the Vectrex but thanks to homebrew developers, it is.  This is what happens homebrew developers decide they want to see if something is possible.  The demo shown off doesn’t have enemies implemented yet and the graphics are, obviously, low quality […]

Serious Sam’s Bogus Detour Takes the Classic FPS into the 2D Realm

Serious Sam was the joke game that took off and found its legs and a rather large fanbase.  This was not a serious game, regardless of the name, as enemies were caricatures of familiar ones from other games.  Fans ate it up, big time.  The Serious Sam series has not stuck to First Person Shooters […]

Half-Life and Quake 2 Engine Ported to Atari Falcon, Work in Progress with Video

Retrogaming fans are a crafty lot.  They have ported games to Doom to an ATM machine for instance.  We have seen demakes, we have seen remakes and everything in between.  Now, we have a work in progress for the IdTech #2 (Quake 2 Engine) running on an old Atari Falcon- a computer that was released […]


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