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The Thing box art

Revenge of the License: The Thing

The final installment of this column prior to Halloween saved the best for last. There’s no denying John Carpenter’s “The Thing” from 1982 is a master class in claustrophobic paranoia. Forget the 2011 prequel and turn your attention to the 2002 sequel, developed with Carpenter’s blessing as a continuation/expansion of the events from the movie on its […]

Revenge of the License – Flight of the Intruder

Flight of the Intruder is an interesting entry in this series. Not for being a licensed title, but rather for the story of how and when it came to be released. In the early days of video game licenses, developers generally took one of two tactics: wait and see if the film/novel became a hit […]

Silent Hill Lives on in Half Life 2 through Alchemilla Mod with Oculus Rift Option

Silent Hill is one of those franchises that appeared during the 32-Bit Sony Playstation days that simply has not died, at least till recently.  Konami recently announced that the new Silent Hill title is more than likely not going to see the light of day (in Silent Hill, was there really any light?).  The horror […]

Revenge of the License: Fantastic Voyage

I was sitting in front of my computer trying to come up with a suitably awful subject for this week’s column, and my mind started wandering to games I played when I was younger–specifically, my Atari 2600 collection. I amassed a considerable collection of carts for my system over the course of visiting many yard […]

Revenge of the License: Paul McCartney’s Give My Regards to Broad Street

The 1980s were such an innocent era for interactive entertainment, especially when it came to the home computer. Machines like the Commodore 64 and ZX Spectrum were all the rage, but nobody had quite figured out just what you were supposed to do with them yet. Since there wasn’t the Internet to rain hate and […]

Revenge of the License: A Sound of Thunder

Video games based on film licenses are nothing more than excuses for some two-bit studio to make an enormous influx of money without resorting to looting armored cars or Nigerian prince email scams, right? Wanton cash grabs by game studios leading to sub-par software and the occasional bankrupting of an entire industry have been with […]

Prototype: Spot Goes to Hollywood Found for Sega 32X Console

Spot Goes to Hollywood was the sequel to the side scrolling action platform title that hit the Super Nintendo and Sega Genesis consoles. Spot Goes to Hollywood was scheduled to hit the Super Nintendo and the Sega 32X alongside the Sega Saturn and Sony Playstation versions but well, thanks to the release of the 32-Bit […]

Revenge of the License: Cobra

One year before Peter Weller stalked the streets of Old Detroit as Robocop in his mission to eradicate crime, Sylvester Stallone and his mirrored shades stalked the streets of Los Angeles as Detective Marion “Cobra” Cobretti, AKA “the strong arm of the law.” And just as they did with Robocop later on, Ocean waved some […]

Revenge of the License: The Goonies

It’s the greatest adventure upon which a group of friends could embark: the search for a long-forgotten haul of a notorious pirate captain. There’s danger, excitement, a little romance thrown in so the boys in the audience can mutter, “Ewww!” and “Yuck!” at the kissie parts. It’s “The Goonies”, directed by Richard Donner, and if you’ve […]

Revenge of the License: A View to a Kill

While Goldeneye on the Nintendo 64 is likely the first title to pop to mind when someone brings up James Bond video games, it’s far from the first game to make use of the license.  And while A View to a Kill doesn’t hold this distinction either (that goes to the more simply-named James Bond […]


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