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Posts Tagged ‘Field Programmable Gate Array’

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RGM Interview with RETRO VGS Team (unofficial copy from audio interview)

We have covered the RETRO Video Game System for some time here on Retro Gaming Magazine.  What began life as a $99 classic styled console has morphed in a $300+ gaming monster that has the potential be your final “retro” console purchase, if its IndieGoGo campaign is successful.  The last few months have seen many […]

SNES-Tap Hardware Add-On Brings Save States to Retro Console

One reason that most people will claim they play their retro games via an emulator of some sort is due to “save states”.  A save state is just what it sounds like, a save anywhere in the game that can be loaded later.  This allows players to make a save state right before fighting a […]

RETRO Video Game System and the Looming Identity Crisis Within

I have covered the RETRO Video Game System (RETRO VGS) several times here on Retro Gaming Magazine in the recent past.  This is a purportedly new “retro” themed console in development.  The RETRO VGS is co-headed by Mike Kennedy, also founder of RETRO Magazine, which is expected to expand the overall scope of the RETRO […]

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