Tomb Raider The Last Revelation is the first entry in the franchise to go multiplatform since the original. Much like the first Tomb Raider game, the other platform was a Sega one – the Sega Dreamcast in this case. Sony, smartly, locked up this franchise as a PlayStation console exclusive after the first game was […]
Posts Tagged ‘core design’
Tomb Raider The Last Revelation Goes Multiplatform – November 22nd, 1999 – Today in Video Game History
November 21st, 2020
Carl Williams
Lara Croft Tomb Raider Makes Her Professional PlayStation Sega Saturn and PC Debut – November 14th, 1996 – Today in Video Game History
November 13th, 2020
Carl Williams Lara Croft made her debut in Tomb Raider and what a debut it was. This was the start of a franchise that is still going today. This game also represents the media savviness of, then, new to gaming Sony. Core Design, based in the United Kingdom at the time of development, were responsible for bringing […]
The Five Most Badass Retro Game Cheat Codes
February 3rd, 2016
Michael Crisman We’re not telling you to wreck a good relationship or risk expulsion from school, but under the right circumstances cheating can feel so damn good. By ‘under the right circumstances’ we mean ‘when playing retro games’ because, duh, we’re Retro Gaming Magazine. While there’s something to be said for plugging in a Game Shark or […]
10 Classics that Let You Build Your Own Levels before Super Mario Maker
October 3rd, 2015
Carl Williams To say Super Mario Maker is a smash hit release is quite an understatement. The 2D sandbox game had reached a million units sold worldwide in about 20 days, according to reports. This is interesting considering the hell Nintendo constantly gets for the Wii U, something that goes back to the Nintendo 64 days and […]
Review: Switchblade for the CPC Gaming Computer
January 25th, 2015
CPC4EVA For 10,000 years he slept. His mind feeding on the nightmares of the weak. Now he has awakened, as the night bled crimson the fireblade shattered and its power died. Then the slaughter began. They never thought he would return. Now HAVOK reigns the under city. I am Hiro, the last of the bladeknights, I […]
No Game: Rick Dangerous Will Not Be Coming to Super Nintendo
May 22nd, 2014
Carl Williams Recently we reported on Rick Dangerous coming to the Super Nintendo. We just found out this game will not be making it to the classic Nintendo console. Via Twitter directly from Piko Interactive has been denied licensing of the rights to Rick Dangerous. Square Enix owns the rights to Rick Dangerous and has expressed no […]
New Game: Rick Dangerous Coming to Super Nintendo
May 6th, 2014
Carl Williams Rick Dangerous, a Core Design original property for computers in the late 80’s, is getting an unofficial port to the Super Nintendo system. Rick Dangerous is known for his difficult spelunking antics and could be thought of as the precurser to the Tomb Raider series. Having reached many other platforms including Sega Genesis and the […]
Anna Tyrie, Tomb Raider Fan Film and More Actress Interview
November 18th, 2013
Carl Williams We are big Tomb Raider fans here at Retro Gaming Magazine, and why not? What other lady in gaming has kicked so much butt and done so much cool stuff? Certainly not Princess Peach/Toadstool, all she could do is get kidnapped and hauled away to some far off place only to wait for Mario to […]
Today in History: November 14th, 1996- Lara Croft Begins Spelunking in Tomb Raider
November 16th, 2013
Carl Williams Tomb Raider is one of those games that came along during a magical time of gaming, the transition from 16-bit to 32-bit. A time when developers were trying to show off new styles of games that the Super Nintendo and Sega Genesis. At first the games were pretty blocky polygonal messes on the new, for […]
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