Posts Tagged ‘computer’

Review- Ninja Savior Brings Mobile Jumping Game to MSX Computer

There is a trend in homebrew development that involves taking modern ideas and making games for classic platforms.  We have seen this most prominently with Bejeweled style games being released on Game Boy Advance and other platforms.  With Ninja Savior we see another mobile game style being released for a classic platform.  The MSX computer […]

Review- War Cars Construction Set for Amstrad CPC

Before the mighty Super Cars from Gremlin graphics, came War Cars Construction Set from Firebird.  Based on the simulation of slot car racing, taken from an over head perspective,  you must race off against a computer opponent to collect flags for points whcih may also allow you to perform special moves such as crashing your […]

Alex Kidd Unofficial Port for Texas Instruments TI-99/4A Computer Updated

A new version of Alex Kidd for the Texas Instruments TI-99/4A computer has been posted.  You may be thinking, wait a minute, Sega never released Alex Kidd on the Texas Instruments TI-99/4A.  You are right.  They didn’t.  This port is an unofficial one by a really dedicated fan that wanted to play the game on […]

HATTRICK: Real-Time Intelligent Sports Edutainment for the Socially-minded Casual Gamer.

And now for something completely different. From kicking footballs with fire tornadoes and explosive headbutts to the enjoyable intrigue that is managing your own football team. In my last review, I covered the obscure but highly enjoyable soccer JRPG Inazuma Eleven 2, where it took the basic game of soccer and managed to make it […]

What if Shenmue Was Made Like Mega Man?

Shenmue, the apple of many a gamers eye as evidenced by that recent Kickstarter campaign, is getting quite a bit of press lately (look at our coverage for example).  This is just how it goes though, the more people clicking, reading and sharing content just makes producers create more content in that vein.  Peter Sjöstrand […]

Commodore Amiga

New SD Card Interface for Commodore Amiga Work in Progress

It is growing trend to see SD card adapters for classic retrogaming hardware such as the Sega Saturn and the original Playstation (or Playstation One, just for fun).  Soon we will be able to add the Commodore Amiga to this list of classic retro gaming hardware that has an SD card adapter available.  Right now […]

Silent Hiil 4- The Room’s Apartment Recreated in Unity Engine

It is interesting to see stuff like this be made by fans, especially when it is for a game (Silent Hill) that has been cancelled by the publisher (Konami).  The apartment from Silent Hill 4: The Room is pretty faithfully recreated in Unity by a small core group of indie developers.  This is not a […]

Half-Life and Quake 2 Engine Ported to Atari Falcon, Work in Progress with Video

Retrogaming fans are a crafty lot.  They have ported games to Doom to an ATM machine for instance.  We have seen demakes, we have seen remakes and everything in between.  Now, we have a work in progress for the IdTech #2 (Quake 2 Engine) running on an old Atari Falcon- a computer that was released […]

R-Type Deluxe In Development for Atari ST, Trumps Original

The Atari ST, and Commodore Amiga, was quite the arcade to home gaming computer, even though it was trumped by the IBM platform.  The 16-Bit computer was capable enough to provide quality ports of popular arcade titles such as R-Type.  Now homebrew developers are working on improving on the official port that we received so […]

Why Shenmue III Has to Become the Highest Kickstarter Project Ever

If gamers have done anything with the advent of services such as Kickstarter and IndieGoGo that is they have shown traditional publishers the value of fanship.  While Konami won’t be making any new Castlevania games with Koji Igarashi at the helm- he has left to do Bloodstained: Ritual of the Night (currently the most backed […]

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