Last year we held a combination shouting match/kumite among the staff to determine the fifteen hardest NES games, discounting Battletoads. In the end, two things happened. First, you all made it the most-read, most-shared column we’ve ever published–you rock! Second, the local hospital told us if we pulled a stunt like that again, they would ‘accidentally’ […]
Posts Tagged ‘compile’
Import Review – Aleste Sega Game Gear
January 6th, 2016
Carl Williams Compile certainly knew how to make a scrolling shooter. They created the Aleste series in Japan. Some their titles were ported over to North America’s Sega Genesis and Sega CD. We got M.U.S.H.A. (who remembers what that stands for?) and we got Robo Aleste here on Sega CD to name a couple. One title that we […]
Retro Programming: BasiEgaXorz, aka Sega Genesis BASIC, Available
March 15th, 2014
Carl Williams That Atari 2600 is not the only home console to receive a version of the BASIC programming language, Batari Basic, now the Sega Genesis has something similar. BasiEgaXorz is the begginners programming language for the Genesis that will allow would be game designers to create cartridge, Sega CD titles and even 32X games.
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