When NEC announced the Turbo Grafx-16 the press was abuzz with anticipation. Up till this point in recent years it was clearly Nintendo holding the power of gaming in their hands. Sega was just a meddling second placer fighting it out with Atari and their 7800 console (it was not much of a fight at […]
Posts Tagged ‘carl williams’
Turbo Grafx-16 Thank You for Trying – Today in Retro Gaming – August 19th, 1989
August 18th, 2016
Carl Williams
Rockbot Review, Fanmade Mega Man Game Rocks
September 30th, 2015
Carl Williams Okay, it is pretty clear that Capcom are transitioning down with their new IPs and rebooting of classic titles. That is bad news for everyone but Street Fighter fans, which apparently writes checks in its sleep. Well, there is a dedicated group of fans that are not content with letting Capcom’s blue bomber sit idly […]
Mutant League Reborn: An RGM Exclusive Interview with Michael Mendheim
September 17th, 2015
Colby Primeaux Last month, RGM’s Carl Williams brought you the news of Mutant Football League, the long-awaited upcoming remake of the 1993 Sega Genesis classic Mutant League Football. Digital Dreams Entertainment LLC Creative Director/Lead Design Michael Mendheim, also the creator and lead designer of the original game, spoke to RGM’s Colby Primeaux about the game, it’s response […]
9 Times Developers Screwed the Console Manufacturers
September 4th, 2015
Carl Williams It has not always been all happy and go lucky days in video games. No, back in the day we had some real controversial things going on, mostly behind the scenes but quite a few made it to the fanbase (such as the Tengen situation). There are poop monsters shooting a questionable brown projectile at […]
Bonk’s Revenge for the Nintendo Entertainment System Restored
September 2nd, 2015
Carl Williams Sometimes censorship in videogame is weird. Other times it is probably for the best. While I personally have no problem with upside down crosses in a game like Splatterhouse, there are people that are. Concerned parents usually have more to be worried about in that game than some background sprites. Same thing for the positioning […]
Curses ‘N Chaos Review, See How the Windows Version Stands Up to Heritage
August 18th, 2015
Carl Williams Before I start this review, I have to be clear that Curses ‘N Chaos is not a Ghouls ‘n Ghosts ripoff in any way. Sure, both use pixels to convey their charms and a few enemies are shared between the games but that is about the end of the similarities. Curses ‘N Chaos is quite […]
Ralph Baer, The Father of Video Games, Passes Away at 92 Years Old, Interview Reposted
December 7th, 2014
Carl Williams Five years ago I had the fortune of getting in contact with Ralph Baer, affectionately known as the “Father of Video Games”. I conducted an interview with him, which is available below. This interview was originally made available on another site but they have seen fit to remove the content I made available, including the […]
Bandit Gaming: Day of the Tentacle Remake Unofficially in the Works
October 15th, 2014
Carl Williams For most adventure game fans will know the name of this LucasArts classic. Unofficially titled Maniac Mansion II, Day of the Tentacle was more of the original but with a much more focused storyline. The original featured your choice of several characters, each bringing different abilities and their own twists to the storyline. Day of […]
5 Obscure 8-Bit Gaming Licenses You Don’t See Anymore
October 11th, 2014
Carl Williams Licensing a celebrity, sports star, company and others are nothing new in gaming. I have seen many liceneses in gaming over the years. Movie stars, movies themselves, even commercials have made the jump to become a license for a game many times over. Most notably, licensing occurs in sports with each new iteration of whatever […]
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