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Posts Tagged ‘capcom’


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Curses ‘N Chaos Review, See How the Windows Version Stands Up to Heritage

Before I start this review, I have to be clear that Curses ‘N Chaos is not a Ghouls ‘n Ghosts ripoff in any way.  Sure, both use pixels to convey their charms and a few enemies are shared between the games but that is about the end of the similarities.  Curses ‘N Chaos is quite […]

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Resident Evil 2: Remake Is Legit, Green-lit, and Holy Shit!

Capcom is officially through playing around. They’re ready to take you back to Raccoon City, to revisit the entry most retro gamers believe to be the best in the entire series. The announcement was made today via video posted on YouTube featuring Yoshiaki Hirabyashi of R&D Team 1 standing by a giant monitor with the […]

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Five Games You Need the Japanese Version to Fully Enjoy

It’s not news to say Japan gets tons of stuff the rest of the world does not, but at least they throw non-Asian gamers a bone every now and then. Usually this is in the form of a simple port, where all the text is translated and (hopefully) localized for the target market. This localization […]

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Guile’s Theme Goes with Vinyl and CD as Street Fighter II Music Hits Retro Music Formats

Music has been one area of gaming that is sometimes overlooked.  From the days of the Atari 2600 to recent times, gaming music is not the recipient of nearly the budget that graphics receives.  Gaming music is still integral to the way gamers feel about a game, mostly in a subtle subconscious manner, music sets […]

disney

Disney Done Right on Sega Genesis

Disney games are some of the most popular with publishers, nearly as valuable to a game publisher as the coveted hit movie license.  During the heyday of the 16-Bit generation there was more than just a slight competition going on for your platform to have the best Disney games.  Sega, Capcom, Sony, Virgin and others […]

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Unleash Your Inner Mutant in X-Men: Children of the Atom for Sega Saturn – Today in History – April 6th, 1995

The X-Men have had a very good history in gaming, at least starting in the 16-Bit era.  Let’s ignore the Nintendo Entertainment System games for the sake of this article.  When Capcom got the license they immediately took it in a new direction, adding the X-Men characters into their popular Street Fighter II engine was […]

UN Squadron Box Art

Revenge of the License: UN Squadron

After dealing with some seriously awful games the last couple of weeks, I figured I was owed a break and put in a request to write about something that wouldn’t make me consider reenacting offensive Cards Against Humanity combos in real life. Suitably mollified by my grovelling, my editor overheard my pleas and granted my […]

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Who Built the Better 16-Bit Mickey Mouse Trap? 

For the sake of fairness here I am going to keep this comparison discussion squarely in the 16-Bit era of gaming.  That means we won’t be comparing the Game Boy, Game Gear, Nintendo Entertainment System or Sega Master System versions of the Mickey Mouse games.  Sure, there were plenty on those platforms, most by Capcom […]

not mario

Five Great Side Scrolling Action Games that are Not Mario

It is no secret to retrogaming fans that Nintendo single handedly revived the North American video game market with their Nintendo Entertainment System and a little game called Super Mario Bros.  Nintendo was not new to the North American gaming world, they had several titles out on earlier consoles when they were, what would later […]

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Street Fighter 2: The World Warrior Dragon Punches the Super Nintendo: Today in History – February 6th, 1991

Street Fighter 2: The World Warrior by Capcom, the game that arguably put the Super Nintendo on the map for many gamers (I lived through it and remember the scene vividly).  While the SNES was not exactly hurting without SF2, it was like night and day when SF2 was announced to be coming to the […]


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