At a time when scrolling shooters had about three frames of animation for the player ship (resting, moving up and moving down) Atlus saw fit to release a game that featured a tranforming robot/ship that had many more frames of animation. BlaZeon also gave the player slight control over some enemy ships.
Posts Tagged ‘blazeon’
BlaZeon Brings Bio-Cyborg Challenge to Super Nintendo – October 27th, 1992 – Today in History
October 27th, 2013
Carl Williams
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