Attention to Detail Ltd., born in Warwickshire, closed their doors in 2003 but not before leaving behind a fairly impressive legacy. Founded in 1988 by five university graduates keen to do something which could both entertain them and provide money for a sizable curry budget, their break came when Atari tapped them to do work […]
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Book Report: Downright Bizarre Games by Michael Thomasson
January 15th, 2017
Michael Crisman One of the most rewarding things about my job here at RGM is putting a game that has no business being in anyone’s library into the system, pressing power, and sharing the stupid with all of you. Over the years I’ve defiled my PlayStation with Hooters Road Trip and Simpsons Wrestling, subjected my PC to […]
Revenge of the License: Alien Trilogy
October 16th, 2016
Michael Crisman One of iD Software’s initial ideas for Doom was to make a first-person shooter set in the world of James Cameron’s ‘Aliens’. When a licensing deal couldn’t be worked out between iD and 20th Century Fox, Carmack and Romero’s team fell back on a more generic ‘space marine kills everything’ setting, and an FPS classic […]
The Black Sheep of Horror Gaming: Abadox
October 7th, 2016
Michael Crisman When Halloween slips around, you have tons of choices for hosting a retro-themed scare-a-thon on your big screen. It’s easy to dive straight into the likes of Resident Evil 4, Silent Hill 2, or even Friday the 13th. Formerly obscure titles like Run Like Hell for Xbox/PS2 and Clock Tower for the PS1 have been around […]
Wacky Wednesday: Blast Processing Takedown
May 10th, 2016
Michael Crisman Three things became clear in 1994. First, Arkansas refused to bring anything but shame and disgrace upon the rest of the country by allowing Carl, my editor, to remain in high school. Second, Sega wasn’t going anywhere–five years of stomping all over Nintendo of America’s turf clearly wasn’t enough for them, they were having too […]
Revenge of the License: Dark Seed
April 17th, 2016
Michael Crisman Over the lifespan of this column, we’ve looked at games licensed from every conceivable medium: blockbuster films, television shows, comic books, sporting events, fashion dolls, a casino, a restaurant, table top role-playing games, and even real life. Just when you sit back and think you’ve covered every conceivable thing a game company could pay money […]
RotL: Star Trek – Starfleet Academy Starship Bridge Simulator
January 31st, 2016
Michael Crisman “Any suggestions, Admiral?” “Prayer, Mr. Saavik. The Klingons don’t take prisoners.” Space…the final frontier. These aren’t the voyages of the Starship Enterprise. They’re not the voyages of any starship–at least not yet. If you want to make Captain, if you want to sit in the big chair, if you’d rather be out hopping galaxies instead […]
Today in Retro Gaming: Darkstone (PS1)
January 28th, 2016
Michael Crisman Point, click and slay. The PlayStation version of Darkstone was derided upon its release in 2001 as an obvious cash in, a shameless derivative, a poor man’s Diablo clone–roundly ignored by just about everyone. It wasn’t until later that people realized Darkstone was a solid action RPG experience, and it’s that mistake we’re out to […]
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