Mortal Kombat is iconic. It started life as an arcade game attempting to do the impossible. Take on Capcom’s Street Fighter II machine which had been ruling arcades. The key to the success of Mortal Kombat was the imagery and match endings. Ed Boon and John Tobias knew they had to stand out and stand […]
Posts Tagged ‘acclaim’
Mortal Kombat Sees Super Nintendo Sega Genesis and More Ports – September 13th, 1993 – Today in Video Game History
September 12th, 2020
Carl Williams
Mortal Kombat Murders Competition on Sega CD – May 26th, 1994 – Today in History
May 26th, 2018
Carl Williams Mortal Kombat was the one title that did something no other title in history could. It forced Nintendo to change their staunch censoring policy. Prior to Mortal Kombat appearing on the Super Nintendo it was almost unheard of to see blood and guts in a game on a Nintendo platform. Nintendo even censored the Game […]
Playstation Agony, Part 4: Mary-Kate and Ashley: Magical Mystery Mall
December 11th, 2016
Michael Crisman “Just saw the stats on last week’s column,” Carl said, cornering me on the way out the front door. “Got an explanation?” “Surprised me too,” I said. “Who knew we had that many Dukes of Hazzard fans? Good thing for me you put it in the bag. Couldn’t have made my quota of candy bar […]
PlayStation Agony, Part 1: The Simpsons Wrestling
November 20th, 2016
Michael Crisman When Carl, the man I perceive as the primary antagonist in my life as a video game character, used a sledgehammer to defeat the lock on my door, my heart slid into my colon. “Time to pay the piper,” he said, holding up a paper shopping bag. “Donald Trump will be president, therefore you lost the […]
Revenge of the License: Alien Trilogy
October 16th, 2016
Michael Crisman One of iD Software’s initial ideas for Doom was to make a first-person shooter set in the world of James Cameron’s ‘Aliens’. When a licensing deal couldn’t be worked out between iD and 20th Century Fox, Carmack and Romero’s team fell back on a more generic ‘space marine kills everything’ setting, and an FPS classic […]
Fan Mod Adds Double Dragon II Bosses Everywhere
September 18th, 2016
Carl Williams The original Double Dragon II was not all that easy to beat. To add to the complications in beating this brawler, you did not see the whole game if you played on an easier difficulty. This was cool for the hardcore players but also kind of a rip off to those that were not quite […]
Batman Forever Proves Digitized Graphics Aren’t Always Best – September 4th 1995 – Today in Video Game History
September 3rd, 2016
Carl Williams Batman Forever takes the idea of Mortal Kombat, mixes in brawler style gameplay, and a movie license. Acclaim was known for cashing in on big name properties. Sometimes the releases were okay, rarely good, but mostly bad. For fans of the movie Batman Forever, that own a Sega Genesis or Game Gear, you get this. […]
Sega Genesis Scooby Doo Mystery Spanish Translation Released
August 5th, 2016
Carl Williams I like to keep our friends that speak other languages in the loop of new releases. For instance, Spanish speaking readers may be interested in Scooby Doo Mystery for the Sega Genesis- a game that was previously only available in English. This is a traditional point and click adventure game, now available to Spanish gamers […]
Thoughts on Collectorvision Brand Acquisitions
May 9th, 2016
Jason Santuci Oh boy. Here we go again. Whenever a retro game developer/publisher makes a move there are people who see the worst in any forward movement. Collectorvision and its recent acquisition of classic brand names is one such move coming under scrutiny. Horrifying visions of cash grabs and sequel soul sucking abound. Can avarice be their […]
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