Posts Tagged ‘8bit’

BLAST ANNUAL 2020: Volume 1 Special Offer This Weekend only

If you were not aware, retro gaming Kickstarter project, Blast Annual 2020: Volume 1, has been live for the past week. Currently 28 days remaining and sitting on 31% of the target goal, the creators of Blast Annual like its backers, want to get the publication fully backed and printed.

BLAST ANNUAL 2020: Vol 1 Retro Gaming Book Live on Kickstarter

New retro gaming book, Blast Annual 2020: Vol 1 is now live on Kickstarter. The focus of Blast Annual 2020: Vol 1 book is all about community, coding, computers and consoles. Inside backers will find a wide collection of retro gaming articles covering a variety of retro gaming platforms including Atari 2600, Commodore Amiga, Amstrad […]

BLAST ANNUAL 2020: VOLUME 1 COMING SOON!

Blast Annual 2020 is a new multi format retro gaming publication. It covers the 8 and 16-bit gaming communities.   The focus of BLAST ANNUAL 2020 is all about the four C’s – Community, Coding, Computers and Consoles. Our primary aim for the Blast Annual 2020 publication is to cover as much as possible of the retro […]

Impossabubble. ZX SPECTRUM GAME REVIEW

Dave Clarke, never heard of him you say ? Fair call, as Impossabubble, for the ZX Spectrum, was Dave’s very first 8-bit game released in 2018. To my surprise, for a first time game creation, it’s a real cracking job. It was developed using 8-Bit coding tool – Arcade Game Designer (AGD).

Batman Group WOW’s with ‘Amstrad Supremacy’, Vespertino work in progress racing sim teaser video

Vespertino, is a real racing simulator. A racing game that shows no old school 8-bit pixels or sprite blockiness in it’s graphics. It demonstrates a fluidity of speed and animation not seen in most standard 8-bit machines, looking and feeling more like an advanced 16-bit computer or console game. To me it looks like a […]

8 BIT ANNUAL 2019

With over 200 pages, 8-Bit Annual 2019 is HUGE! It is the second printed book covering all new 8 bit home computer and console released home brew and commercial games from 2018, by the 8 Bit Annual team. Included is many features, game developer interviews and more than 150 game reviews on Atari, Atari 2600, NES, […]

IMPERIAL MAHJONG – Amstrad CPC game review

Most 8-bit developers these days are out there releasing as many ‘shoot em ups’ and platformers as they can. Not the Amstrad CPC guys from Cargosoft, they take their time developing games, creating games that aren’t based on populist themes, so much time in fact has gone into their game development that since 2009 they […]

The Arcade Game Designer Interviews #1: Douglas Bagnall

Arcade Game Designer (or AGD), created by Jonathan Cauldwell, is a programming tool for coding games on 8-bit computers, specifically the Sinclair Spectrum and Amstrad CPC computers. It allows anyone with or without coding experience to learn how to code and create a game on these early 8-bit computing systems. I have been fortunate enough to […]

Karatian Retrospective

Beyond the great hill and to the north, there was once a great man who guarded the five belts. You have to fight against your friends and the lurking evils to get these belts. Only then will you be able to leave this land where strange creatures dwell.

Fan Translation: Konami Wai Wai World Now Available

This article was originally made available on Gaming on Nintendo on June 1st, 2013- This is our first Bandit Gaming here on Gaming on Nintendo, something we have been waiting for awhile to debut. We needed a cool game to do that though, something worthy of the inaugeral article in this area and we finally […]

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