Full Motion Video was supposed to be the revolutionary genre of the, then, incoming CD-ROM world. I am talking about the 80’s and early 90’s of gaming. A time when Sega fought Nintendo’s iron grip on gaming with innovative ideas, technologies and knew how to take a freaking chance. Maybe had they been so hard […]
Posts Tagged ‘3do’
Crystal Dyanamics Turns 25 Years Old, Buckle Up for Ride Down Memory Lane
December 13th, 2017
Carl Williams Raise your hand if you remember the early days of Crystal Dynamics. The days of Off-World Interceptor and Total Eclipse on 3DO, Solar Eclipse on Sega Saturn. Who can forget Gex, Legacy of Kain, and Tomb Raider more recently? Yep, the company behind those games is turning 25 years old. I remember the days when […]
Remembering the Old School Game Store
August 17th, 2017
Carl Williams Retail locations are a dying breed. The cost of doing business with a brick and mortar location versus the return on sales is a hard-balancing act. I am sure most of the people reading this have thought at least once about starting their own old school game store but have failed to follow through for […]
Book Report: Downright Bizarre Games by Michael Thomasson
January 15th, 2017
Michael Crisman One of the most rewarding things about my job here at RGM is putting a game that has no business being in anyone’s library into the system, pressing power, and sharing the stupid with all of you. Over the years I’ve defiled my PlayStation with Hooters Road Trip and Simpsons Wrestling, subjected my PC to […]
What if – Atari Released Their 3DO Console?
July 30th, 2016
Carl Williams It is no secret that when Atari released their Jaguar console that they were going up against the 3DO. In some markets there were other options such as the CD32 (Amiga based) console and other lesser known platforms. This was all prior to the launch of the Playstsation (which would kick everyone in the butt) […]
What If – Sega Licensed 3DO?
May 30th, 2016
Carl Williams Back in the early 1990’s there was this console called the 3DO. It was created on the premise of becoming a standard. This required other companies to license the hardware and release their version of it. Many companies did including Panasonic and Sanyo. AT&T was one company that showed a prototype at a convention but […]
5 Games that are Too Much Game for the Hardware
May 20th, 2016
Carl Williams Gaming has always been about pushing the boundaries of the hardware. Whether it was 3D on the Sega Saturn or too many sprites on screen at one time in Gradius III on the Super Nintendo, developers have consistently pushed the envelope. Sometimes these are awesome games such as Star Fox on SNES but other times they […]
Brain Dead 13 FMV Game Gives You Unlimited Lives – January 31st, 1996 – Today in Video Game History
January 31st, 2016
Carl Williams A little disclaimer in the manual for Brain Dead 13 set the pace for the rest of the game. You are given unlimited lives and will probably need all of them to survive your time here. This is a Full Motion Video Game (FMV) in the style of Dragon’s Lair. FMV games are essentially interactive […]
Another World, aka Out of this World, Fan Short Film
December 26th, 2015
Carl Williams I am from North America so I will be using the name Out of this World instead of Another World since that is what I know it by. When Out of this World hit in the early 1990’s on the Super Nintendo it was a revelation in gaming. For many it was not quite their […]
Real3DOPlayer Brings Full Speed 3DO Emulation to Android
October 1st, 2015
Carl Williams Ah, the 3DO, a console that will forever be remembered as either a system ahead of its time or just an oddity released between the SNES and Playstation. No matter what you think of the 3DO, it was still an interesting system that went places that many gaming companies simply refused (though Sega and Atari […]
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