No matter how many unique weapons, complex objectives, intricate storylines, or virtual acres of free-roaming space are available in these new-fangled state-of-the-art console epics, sometimes you just need to take it back to the simplicity of old-school games.
Archive for the ‘Sony’ Category
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Having survived the wretchedness that was The Simpsons Wrestling last week, I reached into the bag to discover what new form of torment my punishment would take this Sunday. I’d keep a positive attitude about this, but when Carl, my boss, picks the topic of discussion I can only be positive he’s gone out of […]
When Carl, the man I perceive as the primary antagonist in my life as a video game character, used a sledgehammer to defeat the lock on my door, my heart slid into my colon. “Time to pay the piper,” he said, holding up a paper shopping bag. “Donald Trump will be president, therefore you lost the […]
Money makes the world go round–not just in real-life, but in gaming universes as well. Gaming currencies can often go completely unnoticed, or they are simply something that players take for granted. It isn’t often central to the main storyline, but gaming money often sets the rules for what you can and can’t do within […]
The final installment of this column prior to Halloween saved the best for last. There’s no denying John Carpenter’s “The Thing” from 1982 is a master class in claustrophobic paranoia. Forget the 2011 prequel and turn your attention to the 2002 sequel, developed with Carpenter’s blessing as a continuation/expansion of the events from the movie on its […]
‘The X-Files’ utterly changed the face of television. It scared us with ghost stories for adults. It boggled our minds with conspiracies within conspiracies. In its early days, before internet access was something everyone took for granted, it gave us a reason to visit the library and research topics ranging from alien abduction and the […]
With each year passing, video games become more and more expensive. What’s worse is that instead of selling them as a whole package, video game publishers sell them in different smaller packages trying to make a profit and bleed the players’ wallets.
One of iD Software’s initial ideas for Doom was to make a first-person shooter set in the world of James Cameron’s ‘Aliens’. When a licensing deal couldn’t be worked out between iD and 20th Century Fox, Carmack and Romero’s team fell back on a more generic ‘space marine kills everything’ setting, and an FPS classic […]
If you like perspective-type art, just like Escher paintings, and beautiful music then you can’t miss either this review or game.
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