Video games are a social experience. Either through playing with people or chatting to them about games, it’s a widespread hobby with thousands of different niches and nuances, including retro gaming! But some games still reign higher than others: a great example would be comparing Blizzard’s World of Warcraft, which has brought millions of players […]
Archive for the ‘Super Nintendo’ Category
Fans Recreate Interior Levels from Jurassic Park on Super Nintendo
November 12th, 2017
Carl Williams Did you know that a fan has recreated the interior levels from the Super Nintendo Jurassic Park game called Visitor Center? They are doing it for Windows and Mac OS computers over on Itch.io and you can grab a demo of their work in progress for free. What is there is rather interesting already.
Piko Interactive Announce Pre-Orders for New Games
October 15th, 2017
Carl Williams Piko Interactive, the independent publishing company that won’t quit, has just announced another round of cool games for classic consoles. For those that do not know who Piko Interactive is, maybe you have heard of some of their releases including Legend, Dorke and Ymp, Iron Commando (all for Super Nintendo) or Super 3D Noah’s Ark […]
Wrecking Crew ’98, Mario Spin-off, Gets an English Translation
October 5th, 2017
Neil Reive It’s always great to get fan translations of classic games that never made it to the Western side of the world, and this one is no exception. Nearly 20 years after its initial release in Japan, Wrecking Crew ’98 finally gets an English translation.
Earth Defense Force Invigorates the Super Nintendo Shoot-’em-up Genre – Today in Retro Gaming – January 1, 1992
January 1st, 2017
Neil Reive Although the Sega Genesis is well known for its arcade conversions and shoot-’em-ups, the Super Nintendo (SNES) did get a fair share of its own, and on this day in 1992, SNES gamers were blessed with Earth Defense Force (also known by Super Earth Defense Force). Converted from the arcade original, Earth Defense Force game […]
Acme Animation Factory Gives Gamers Small Taste of Cartoon Creation – November 5th, 1994 – Today in Video Game History
November 5th, 2016
Carl Williams You can tell how mainstream a console is based on the more “off the wall” titles that it received. For many this is experimental titles such as My Disney Kitchen on the original PlayStation. This can also be gauged by how many Barbie games a console has available. Let’s go back a little further and […]
ActRaiser Expands Action Genre on Super Nintendo – November 1st, 1991 – Today in Video Game History
November 1st, 2016
Carl Williams When the Super Nintendo launched gamers were promised it would not be just more of the same. While early on, games like Pilotwings was certainly the epitome of this belief. Then came games like ActRaiser by Enix. Upon looking at the back of the box you would think this is just another 2D side scrolling […]
Super Mario World 2 Yoshi’s Island, Enough Said – October 4th, 1995 – Today in Video Game History
October 3rd, 2016
Carl Williams Super Mario World 2 Yoshi’s Island, when announced, left fans wondering what was coming. Back in the day fans had to deal with waiting for gaming publications to drop the gaming scoops. There was no Internet so we couldn’t load up YouTube and watch trailers to our hearts content. I remember when the first screenshots […]
Super Punchout TKOs Competition on Super Nintendo – September 14th, 1994 – Today in Video Game History
September 14th, 2016
Carl Williams Super Punchout was one of those titles that screamed Nintendo when you saw it. For me, I was thinking along the lines that many fans were- updated classics in 16-Bit glory. Legend of Zelda, Super Mario, NES Play Action Football, etc. While Nintendo and other companies did bring back some classics on the Super Nintendo, […]
Axelay Gives Gamers Both Kinds of Shooters on Super Nintendo – September 14th, 1992 – Today in Video Game History
September 13th, 2016
Carl Williams Back in the day scrolling shooters were a dime a dozen. To stand out from the crowd you had to have something unique in your shooter. Just being a side or horizontal scroll shooter was not enough anymore. Konami was, at this time, kicking butt with their other games – Castlevania IV, Contra III etc. […]
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