When Nintendo was planning their Super Nintendo console they knew they had to do something to set it apart from the rival Sega Genesis, and to a lesser extent the NEC Turbo Grafx-16. Rather than just being a 16-bit version of their Nintendo Entertainment System with more colors and parallax scrolling, Nintendo went with something […]
Archive for the ‘Super Nintendo’ Category
Demonic Love Story RPG Translated for Super Nintendo
November 4th, 2018
Carl Williams One thing that Nintendo would certainly not allow on their consoles prior to the “Play it Loud” campaign was demonic games. I am pretty sure they didn’t allow them on their consoles till around the Nintendo Gamecube, two console generations later (Eternal Darkness being the game I am thinking of here). That is in the […]
Jurassic Park Unleashed on Super Nintendo – October 6th, 1993 – Today in History
October 6th, 2018
Carl Williams What do you do when making a game based on what is surely going to be a blockbuster release? If you are Acclaim you phone in the development then hope for sales based on name alone. Ocean Software on the other hand took another approach to their acquisition of the Jurassic Park license. They allegedly […]
WWF Royal Rumble Review on Super Nintendo
June 16th, 2018
Carl Williams Wrestling games are quite a conundrum of gaming. Some developers get it just right while others have trouble figuring out what exactly a “squared circle” is. For the time, LJN’s WWF Royal Rumble for the Super Nintendo was better than the competition of the time. There was not much competition though. This game was released […]
Return of Double Dragon Coming to Super Nintendo
June 10th, 2018
Carl Williams Fans of the Double Dragon franchise will remember the 16-bit entry on the Super Nintendo, Super Double Dragon. While that game was great, the Japanese version featured many things North American gamers missed out on. Well, that is about to change, or at least North American gamers will be given the chance to change it. […]
Super Nintendo Mortal Kombat Finally Bleeds
May 21st, 2018
Carl Williams Back in the day Nintendo had this weird knack for censoring games. On the 8-Bit Nintendo Entertainment System this was not all that much of a problem. Sure, we had a few questionable games slip through Nintendo’s weird censoring program, such as Monster Party which featured bleeding skulls and other imagery that NES games were […]
Super Famicom Wars Review, First Time in English
December 28th, 2017
Carl Williams Any fans of Advance Wars by Nintendo reading this? We are about to take a trip down memory lane with this one then. Super Famicom Wars is the direct successor to Famicom Wars and maintains some unique changes that franchise fans will either love or hate. Nearly 20 years after Super Famicom Wars hit the […]
Want More Storage on SNES Classic Mini? Now You Can
December 25th, 2017
Carl Williams We all knew it was coming at some point. The mods for the SNES Classic Mini. They have come fast and hard so to speak. Well, not hard, the methods of implementing them are straightforward, almost like Nintendo didn’t even bother locking out fans (a stark difference to their corporate policies since, well, they started […]
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