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Metal Slug Super Detailed Destruction on Neo Geo – Today in History – May 24th, 1996

What do you do when you are SNK and have this awesome piece of tech in the arcades?  You bring it home of course.  The problem that SNK faced with this action is that arcade perfect ports required arcade perfect hardware.  With that hardware comes a high price.  So, to entice players into buying your […]

Mortal_Kombat_NES_arcade_fighting

5 Mortal Kombat Ports You Won’t Care to Play

Mortal Kombat.  You either love it or wonder what all of the fuss is about.  There were a couple of eye catching differences when it hit arcades.  First, the graphics, these were not hand drawn cartoon characters like Street Fighter II.  Second, you could literally, positively, END your opponent after winning the fight.  The fact […]

OverBlood box

Today in Retro Gaming: OverBlood (PS1)

Waking up from cryosleep is never fun, but it’s even less enjoyable when you’re dealing with amnesia and hypothermia. This is the situation our protagonist finds himself facing at the beginning of OverBlood, a 3-D Sci-Fi Adventure (just like it says on the package). You know you’re in for a rough stretch when the first […]

Pac-Man-Arcade-Game

Japan Catches Pac-Man Fever – Today in History – May 21st, 1980

Where were you today in 1980?  Myself, I was probably fumbling around the backyard and trying to learn to tie my own shoes.  I was four years old.  I would not find out about Pac-Man for a few more years when I was exposed to it on the Atari 2600.  It would be several years […]

Duke_Nukem_3D_Gamecom

5 Games that are Too Much Game for the Hardware

Gaming has always been about pushing the boundaries of the hardware.  Whether it was 3D on the Sega Saturn or too many sprites on screen at one time in Gradius III on the Super Nintendo, developers have consistently pushed the envelope.  Sometimes these are awesome games such as Star Fox on SNES but other times they […]

Risk Box

Revenge of the License: Board Games

The most obvious shortcut you can take as a game developer is to make a game out of something that is already a game. Chess programs have been used to sell people on the idea of home computers since the 1970s, every version of Windows has shipped with Solitaire built right in, and casino games […]

Missile_Command_Movie_retro_retrogaming

Centipede, Missile Command Movies Coming

When you think of classic games that could make interesting movies, do you think of a horror themed Pac-Man?  What about a whip wielding adventure ala Pitfall?  I bet Centipede and Missile Command are not high on your list of potential movie candidates.  Well, they are on the list for Emmett/Furla/Oasis Films and they have […]

Blast Processing

Wacky Wednesday: Blast Processing Takedown

Three things became clear in 1994. First, Arkansas refused to bring anything but shame and disgrace upon the rest of the country by allowing Carl, my editor, to remain in high school. Second, Sega wasn’t going anywhere–five years of stomping all over Nintendo of America’s turf clearly wasn’t enough for them, they were having too […]

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Xenocider, 3D Shooter Mac, Linux, PC, Dreamcast Now Live on Kickstarter

When you think of Kickstarter games do you think Sega Dreamcast?  There have been a few such as Elysian Shadows that has reminded gamers that the Dreamcast is still alive.  Xenocider is another title that is looking to keep the dream alive.  Retro Sumus are not just pushing the envelope with Xenocider, they are forcing […]

collectbranding

Thoughts on Collectorvision Brand Acquisitions

Oh boy. Here we go again. Whenever a retro game developer/publisher makes a move there are people who see the worst in any forward movement. Collectorvision and its recent acquisition of classic brand names is one such move coming under scrutiny. Horrifying visions of cash grabs and sequel soul sucking abound. Can avarice be their […]


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