Archive for the ‘ZX Spectrum’ Category

The Arcade Game Designer Interviews #1: Douglas Bagnall

Arcade Game Designer (or AGD), created by Jonathan Cauldwell, is a programming tool for coding games on 8-bit computers, specifically the Sinclair Spectrum and Amstrad CPC computers. It allows anyone with or without coding experience to learn how to code and create a game on these early 8-bit computing systems. I have been fortunate enough to […]

Space Escape, Action/Puzzle Platform Game Released for the ZX Spectrum

With all the recent hype surrounding the C64 Mini, it’s nice to see some releases for other 8-bit computers. And with Space Escape, we have a new action puzzler platform game to play with on the ZX Spectrum.

Double Dragon

Double Dragon Pulls Brawler Genre into Mainstream – July 2nd, 1987 – Today in Video Game History

When you think of arcade brawlers there are not many names that will top Double Dragon. Technos knew they had a good blend of unique to the competition game play and graphics with this one. Sure, there were other brawlers available before Double Dragon but none captured the fan base that this arcade unit did. […]

Mortal Kombat

Mortal Kombat Ports to Avoid

Mortal Kombat.  You either love it or wonder what all of the fuss is about.  There were a couple of eye catching differences when it hit arcades.  First, the graphics, these were not hand drawn cartoon characters like Street Fighter II.  Second, you could literally, positively, END your opponent after winning the fight.  The fact […]

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