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Archive for the ‘Comp’ Category


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Take to the Streets in Final Fight on Super Nintendo – Today in History – September 1st, 1991

Final Fight is one of those series that had so much going for it but for some reason, failed when the transition of gaming went from 16-Bit to 32-Bit (both the Double Dragon and Streets of Rage series felt this mishap also). Originally, Final Fight was to be a sequel to, the fairly popular, Street […]

The Mist Box

Revenge of the License: Stephen King’s The Mist

Adaptations of Stephen King’s stories have a tendency to, well, suck (not to put too fine a point on it). Translating his material from the printed word to any other medium outside of an audio production is a hit-or-miss proposition with most results ending up firmly in the “miss” column. But we’re all gluttons for […]

Icewind Dale logo

New Game: Icewind Dale Coming to Android, iOS, Mac and PC with +1 Enhancements

Previously we saw Baldur’s Gate, with enhancements, hit Android and now the same developers (Beamdog) are working on bringing Icewind Dale to Google’s mobile platform, among others. Wizards of the Coast have announced this version will be hitting Android, iOS, Mac and PC (presumably through Steam). This is the first time that the popular role […]

SpeccyJam logo

Competition- SpeccyJam is Coming, Sign Up Now and Rock the Retro

The ZX Spectrum is a computer that was not widely available here in North America but over in Europe this thing rocked, and in some circles still does. We were recently contacted by the SpeccyJam people about covering the event, it won’t start till August 29th so you still have time to sign up. We […]

five nights at freddys full motion video

New Game: Five Nights At Freddy’s Shows Full Motion Video is Not Dead

First, you may be wondering why we are covering Five Nights at Freddy’s here on Retro Gaming Magazine. It is simple, Full Motion Video (FMV) games go way back in gaming, to the 80′s actually. Titles like Night Trap (reboot currently looking for funding on Kickstarter) and Sewer Shark were the norm back in the […]

Rex Rocket Steam retro mario metroid mega man

New Game: Rex Rocket From Kickstarter to Steam with 8-Bit Inspired Visuals

Rex Rocket is one of the many Kickstarter projects we missed (know of a worthy one, tip us so we can cover it). What gamers are able to get on Steam now is an 8-Bit/16-Bit inspired action/platformer/shooter that hearkens back to the Mario, Mega Man and Metroid days. If you are going to pick a […]

xyz zx spectrum bloxorz puzzle

New Game: X=Y=Z Brings Bloxorz Style Block Rolling to the ZX Spectrum

Over on the mobile markets of Android and iOS there was a slight ferver for games like Bloxorz. This has had the same effect it did with the success of Flappy Bird awhile back, these games are hitting more and more platforms. Unlike the other variations of the rolling cube theme, X=Y=Z has you controlling […]

Legend of Zelda Last Oracle Windows retro

Bandit Gaming- Legend of Zelda – The Last Oracle In Development

The bastard child of the Zelda series, Zelda II, has become the inspiration for a fan game called The Last Oracle. The Legend of Zelda – The Last Oracle is a lot more action based than the Nintendo original but the resemblence is quite clear. Currently, The Last Oracle is in development with a demo […]

Elyssian Shadows Dreamcast Box

Update: Elysian Shadows Development Kit To Be Publicly Available

We have covered Elysian Shadows previously and plan on doing so more as things develop. The biggest development recently is the news that the development kit, ESTk, being used to create Elysian Shadows by Falco and the gang will be made publicly available. This is just one more reason to support Elysian Shadows on their […]

Cobra Box

Revenge of the License: Cobra

One year before Peter Weller stalked the streets of Old Detroit as Robocop in his mission to eradicate crime, Sylvester Stallone and his mirrored shades stalked the streets of Los Angeles as Detective Marion “Cobra” Cobretti, AKA “the strong arm of the law.” And just as they did with Robocop later on, Ocean waved some […]


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