Author Archive

BLAST ANNUAL 2020: Volume 1 Special Offer This Weekend only

If you were not aware, retro gaming Kickstarter project, Blast Annual 2020: Volume 1, has been live for the past week. Currently 28 days remaining and sitting on 31% of the target goal, the creators of Blast Annual like its backers, want to get the publication fully backed and printed.

BLAST ANNUAL 2020: Vol 1 Retro Gaming Book Live on Kickstarter

New retro gaming book, Blast Annual 2020: Vol 1 is now live on Kickstarter. The focus of Blast Annual 2020: Vol 1 book is all about community, coding, computers and consoles. Inside backers will find a wide collection of retro gaming articles covering a variety of retro gaming platforms including Atari 2600, Commodore Amiga, Amstrad […]

BLAST ANNUAL 2020: VOL 1 KS PRE LAUNCH

New print only retro gaming publication, Blast Annual 2020: Volume 1, is coming soon to Kickstarter. A launch date has been set for 29th, Februrary, 2020. To help spread the word about this upcoming retro gaming project, Blast Annual is sharing the pre launch Kickstarter project url.

BLAST ANNUAL 2020: VOLUME 1 COMING SOON!

Blast Annual 2020 is a new multi format retro gaming publication. It covers the 8 and 16-bit gaming communities.   The focus of BLAST ANNUAL 2020 is all about the four C’s – Community, Coding, Computers and Consoles. Our primary aim for the Blast Annual 2020 publication is to cover as much as possible of the retro […]

Grid Pix by Carleton Handley, coming soon to your C64.

Popularised in 1995 by Nintendo, ‘Nonogram’ or ‘Picross’ games (picture crosswords) for the Game Boy and Super Famicom gained cult following, especially in Japan. With new versions and creations on mobile platforms in recent times, these games remain a popular game genre still to this day.

Impossabubble. ZX SPECTRUM GAME REVIEW

Dave Clarke, never heard of him you say ? Fair call, as Impossabubble, for the ZX Spectrum, was Dave’s very first 8-bit game released in 2018. To my surprise, for a first time game creation, it’s a real cracking job. It was developed using 8-Bit coding tool – Arcade Game Designer (AGD).

Mortal Kombat: Movie reboot to start filming in South Australia, September, 2019.

(In screaming voice) “MORTAL KOMBAT !!!”  With the release of the first Mortal Kombat movie, in 1995, “MORTAL KOMBAT” was a chant i was addicted to saying with my gamer friends for a decent chunk of that year. Three years earlier in 1992, i, like many other gamers, were glued to playing the legendary arcade […]

Batman Group WOW’s with ‘Amstrad Supremacy’, Vespertino work in progress racing sim teaser video

Vespertino, is a real racing simulator. A racing game that shows no old school 8-bit pixels or sprite blockiness in it’s graphics. It demonstrates a fluidity of speed and animation not seen in most standard 8-bit machines, looking and feeling more like an advanced 16-bit computer or console game. To me it looks like a […]

Atari: A Visual History Book

Retro gaming lovers did you know that from 1979 through to 1992, over 4 million Atari 8-bit computers were sold (source: Wikipedia). The Atari 8-bit computer range had success primarily in the U.S.A and some parts of Europe with a catalog of between 600 – 800 commercially released games (not including homebrews), so it’s not […]

8 BIT ANNUAL 2019

With over 200 pages, 8-Bit Annual 2019 is HUGE! It is the second printed book covering all new 8 bit home computer and console released home brew and commercial games from 2018, by the 8 Bit Annual team. Included is many features, game developer interviews and more than 150 game reviews on Atari, Atari 2600, NES, […]

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