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Sam’s Journey Tells Mario to put up or Shut Up on Commodore 64, Nintendo Silent

Super Mario Brothers never made it to the Commodore 64, though Hudson Soft did license the series for IBM PC computers.  That might be why Nintendo stopped allowing their games onto other platforms, till the CD-i debacle with Zelda and Mario.  That has not stopped other publishers from doing games that are quite similar to […]

Soulless 2 Commodore 64

Soulless 2 in Development for Commodore 64

Fans of 2D side scrolling action adventures need to check out Soulless (we covered it in the first issue of our mag). Soulless 2 is currently in development and looking interesting. The action is methodical and will require some thinking to get through to new scenes. Soulless is like the Metroid series: you won’t get […]

5 Homebrew Titles that Push Retro Hardware

While in today’s gaming world it is nothing to see super detailed, hyper animated characters and fluid gameplay. Um, well most of those anyhow. For the rest of us, the ones that grew up on Commodore and Atari and 8-Bit graphics, we just don’t feel welcome in the gaming world of today. This is not […]

5 Indie Titles Prove 2D Still Lives

2D is a rarer and rarer occurrence, especially on consoles. That is saddening for a retro gaming fan like myself as I grew up playing the greats. Super Mario Bros 1/2 (site link)/3 (site link)/World/Land, Mega Man series, Castlevania (site link) etc. Even the obscure ones like Shockman (Turbo Grafx-16), Popful Mail (Sega CD), even […]

Amazing Action Platform Title, Majesty of Sprites, Comes to the Commodore Plus/4

When you think of gaming in the style of Super Mario Brothers or Sonic the Hedgehog you probably would never see the Commodore Plus/4 make your list of platforms.  Hell, Commodore engineers are probably reading this and thinking, “What the hell?  Console style action platform gaming on the Plus/4?  No way.”  Yes way.  Majesty of […]

Five Commodore 64 Homebrew Games That Rock

The Commodore 64 was a gaming computer from the 80’s that just wouldn’t quit.  Initially not intended to be a gaming computer, the fans simply made it one through the openness it offered.  Commodore was not one to shy away from this series of events, though they did continue on their original plan for it […]

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