Mario Party 2 is a multiplayer party game that takes advantage of the Nintendo 64 hardware. Namely the four players at once capabilities. This allowed Hudson Soft, the developers, a lot of freedom in how the Mario Party line of games play. Even if you do not have three friends to play with you can […]
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Mario Party 2 Continues Nintendo Genre Take Overs – January 24th, 2000 – Today in Video Game History
January 23rd, 2021
Carl Williams
Konami Unveils New Details on PC Engine Core Grafx Mini
July 21st, 2019
Carl Williams Konami Digital Entertainment has revealed in recent days more details about the PC Engine Core Grafx mini console, a product that we would be ready to bet maybe with bonusnewjersey.com, is already on the wish list of many of our readers. The compact version of the classic 1987 console will have a total selection of […]
10 Great Licensed NES Games That Are Not from Capcom
June 28th, 2018
Carl Williams Licensed games back in the 8-bit days were really hit or miss for gamers. We did not have options like YouTube to check out prior to purchase. There were no game reviewers readily available covering every game imaginable. No, back then we had to rely on gaming publications like Gamepro or Video Games & Computer […]
Could Konami Unveil Turbo Grafx-16 Compilation at E3 2018?
April 30th, 2018
Carl Williams Considering E3 2018 is just around the corner it is time to start the speculating. Thanks to the exhibitor details for Konami being made available, we have one juicy detail to focus on. A compilations release is mentioned for PlayStation 3, 4, PS4 Pro, Nintendo Switch, Android, iPhone, Xbox 360, Xbox One, Xbox One X. […]
Hidden Jewel of the East: TurboGrafx-16 PC Engine Turns 28!
August 19th, 2017
Dash The Bomber The year 1989 is a historical time in gaming history. After all, it is the year when Sega released the Sega Genesis, Nintendo came out with the Game Boy and Mother (Earthbound Zero), Mattel spawned the Power Glove (it’s so bad) and Mega Man 2 was brought over to the United States. However, there is […]
Blaster Master Making Return on Modern Hardware
November 5th, 2016
Carl Williams Back in the 8-Bit days of gaming there were a few timeless franchises. Super Mario Bros, Castlevania, Contra, Gradius (see a pattern yet?) and of course Blaster Master. While we can forget Konami updating anything they own (they own the entire Hudson Soft library including TG-16 stuff) we can count on the people behind one […]
Wonder Boy Returns Relaunches Classic Franchise on Steam for Windows
September 23rd, 2016
Carl Williams Okay, hang with me here. The Wonder Boy series has been around the world many times over, especially during the 16-Bit era. Most notably to North American gamers this game is familiar under a couple of names. One is Monster Lair for the Turbo Grafx-16 CD-ROM, which not a lot of gamers shelled out the […]
Top 10 Profitable Turbo Grafx-16 Games
August 16th, 2016
Kevin Ayre The Turbo Grafx-16 Entertainment SuperSystem (to give it its full title!), also known as the PC Engine in Japan and France, was designed to compete with the NES at the time, but it failed to break into the North American market and sold poorly, which means that many of its games are rare and profitable!
Super Mario Bros 3 for PC Shown by John Romero, Created 25 Years Ago
December 14th, 2015
Carl Williams It seems that John Romero, John Romero and Tom Hall were quite the game development team. While working for Softdisk they created a pretty impressive version of Super Mario Bros 3 for DOS. They obviously didn’t finish it because Nintendo was not interested in purchasing the code and releasing it. Reportedly they had congratulatory comments […]
Bonk’s Revenge for the Nintendo Entertainment System Restored
September 2nd, 2015
Carl Williams Sometimes censorship in videogame is weird. Other times it is probably for the best. While I personally have no problem with upside down crosses in a game like Splatterhouse, there are people that are. Concerned parents usually have more to be worried about in that game than some background sprites. Same thing for the positioning […]
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