Mickey Mania continued the tradition of 16-bit Disney games being great offerings. Other than a snafu or two on TurboGrafx-16, this was true. The full title of this multiplatform game was long. The Timeless Adventures of Mickey Mouse graced the box. What gamers got was just that – an adventure that covered most of Mickey’s […]
Search Results
Mickey Mania Takes Fans on Disney Historical Adventure on Sega Genesis – November 7th, 1994
November 7th, 2020
Carl Williams
Classic Disney 16 Bit Titles See Revival in Cartridge Form
November 1st, 2019
Carl Williams If you were a gamer in the 16-bit days, Sega Genesis and Super Nintendo era, then you are probably well versed with Disney titles. Among the best were Aladdin and Lion King, Mickey Mouse and Goofy among many other characters carried respectable entries during this period (and in the 8-bit era prior). It is those […]
Disney Classics Reviving 16 Bit Titles for PlayStation, Xbox, Nintendo Switch
August 28th, 2019
Carl Williams The 8 and 16-bit days were quite a time to be a gamer, especially if you were also a fan of Disney movies and television shows. Disney Classic Games: Aladdin and The Lion King, now available for pre-order, is set to update two of the more popular entries for PlayStation 4, Nintendo Switch, Xbox One, […]
Unreal Engine Star Wars Fan Games, Hurry Before LucasArts or Disney Shut them Down
July 21st, 2019
Carl Williams Star Wars fans are a dedicated lot. Just look at any comic-con for proof of this. On the gaming side of things, they are constantly making fan games and remakes. Most are shut down due to copyright or trademark infringement. That doesn’t mean they are not fun to check out while we can. That is […]
Disneyland expands with Galaxy’s Edge
June 11th, 2019
Carl Williams A bet already won without even needing MI lottery promo code. We are talking about Galaxy’s Edge, the new section of Disneyland in Anaheim that has been getting a resounding success since its opening day, on May 31.
Capcom Announces Disney Afternoon Collection
March 16th, 2017
Carl Williams It is an age-old question (as old as since the first “next generation” console appeared). Why don’t companies keep old releases alive on newer platforms? Release collections and the like. Over the years we have seen something like this happen. On the Game Boy we saw dual retro arcade classics released on one cartridge. We […]
Kingdom Hearts Combines Disney Square Enix on PlayStation 2 – September 16th, 2002 – Today in Video Game History
September 15th, 2016
Carl Williams When I first heard about Kingdom Hearts I was a little dismayed. I was, still am, a big Disney fan. The problem is, I was coming out of the whole “Square rocks” phase of my gaming life. It was intriguing to see what Square Enix did with a blanket Disney license. Something I am sure […]
5 Disney 16-Bit Games We Want Re-Released That Don’t Star Mickey Mouse
August 6th, 2016
Carl Williams It is no secret that recently Disney re-released three classics on to the popular GOG.com service. That is great news and just got me to thinking about what other Disney games from the 16-Bit days that need to be re-released. It took a bit of work but here is my list. I already covered the […]
Disney Releases Jungle Book, Aladdin and Lion King on PC
August 6th, 2016
Carl Williams Disney games during the 16-Bit era were some of the best games you could purchase, outside of something with Mario in the title. It was just accepted fact that Disney was quality gaming back then. The games were, mostly, licensed by competent companies that were not scared to put honest to goodness work into making […]
World of Illusion Puts Mickey and Donald at the Forefront of Disney Gaming – December 17th, 1992 – Today in Video Game History
December 16th, 2015
Carl Williams World of Illusion by Sega on the Genesis console bucks an unwritten rule of gaming. There is a loose theory that says the third game in a series is crap. That is why it is a loose theory, it doesn’t really apply unless your name is SNK. Sega had slowly been nicking away at the […]
RSS Feed
Twitter

