What would Doom look like if it was made for the Commodore Amiga computer? This was a computer renowned for its game playing capabilities – many Sega Genesis titles were originally released on the Amiga line of computers first. Doom was one popular game that never made the jump to Amiga, partly because by the time Doom was released, the Commodore line of computers were not exactly holding a ton of marketshare. That has not stopped an independent homebrew developer from trying their craft to make a Doom clone running on a Commodore Amiga 500.
Not the least powerful platform Doom appeared on
That exalted position would probably be the Vectrex port, covered here on RGM. That version utilized wire frame graphics, much like all games on that platform. What was there was interesting and cool. It also shows that there is more power in these old consoles than previously thought.
As you can see, we cover Doom a lot here.
Previously on Retro Gaming Magazine
This version of Doom running on a Commodore Amiga 500 has been covered here before. In that previous article though, the only footage available was a third party recording off a screen at an event. Not exactly the best quality. Now we have access to a YouTube video showing much better-quality visuals.
The reason we are excited overt this type of game development is simple. The Commodore Amiga 500 was never designed to run 3D, or pseudo 3D, games. Yes, if the programmer is capable of coding it most computers can at least get something on screen. The trick is, making it playable. That is what we see here.
Check out the video above and follow along as the developer shows off some of his tricks to make magic happen.
Where have you seen Doom appear? Let us know in the comments.
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March 3rd, 2020
Carl Williams 
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