All games have their memorable moments. Things that make them unforgettable for gamers. They aren’t necessarily always good things, but memorable all the same. A game can always be remembered as a masterpiece, but it can also be remembered for what should not be done. In this case, we’ll talk about the things that Final Fantasy VI did right.
As we should already know, characters are one of the most important things in any game. Not only are the characters done incredibly good in Final Fantasy VI, but their protagonism into the story is also worth mentioning. It’s not the typical case of “only the main character matters, and the rest only matter when they are presented”. In Final Fantasy VI, every character is important to the story. Not only that, they all have backstories better than those of many main characters from other games. Maybe not at all times, but they do have a big importance in the story. The story never falls entirely upon only one character.
4. The soundtrack
It would be a sin for me to write about things done right by this game and not mention its soundtrack; one of Nobuo Uematsu’s masterpieces. It will make you cry, it will make you rage, it will make you be calm, it will make you want to save the world. Majestic would be a perfect word to describe it.
3. Amount of content
For a regular player, it can take up to 25 hours to beat the game. But that is to beat it, not to complete it. The game’s main story is not short, not long, but a happy medium. It doesn’t have any unneccesary fillers, nor dies it lack content. Also, if you ever feel like doing anything else, you can explore the enourmous world that this game presents us. With all the sidequests that you’ll find, you can be sure that this game will grant you hours and hours of fun.
One thing that made me fall in love with the game is how good the dialog is. They aren’t the typical dialogs with mechanic responses; they feel real. They make you feel real emotions. The script is one of the best I have ever seen in a videogame. Really, a ten out of a ten. If you don’t believe me, you can watch the opera Maria and Draco, then cry.
1. The villain
Finally, we have come to the number one: the villain. Kefka Palazzo is one of my favourite villains ever. For how charismatic he is, for how he doesn’t takes himself seriously, but, also, for how serious he can be. Kefka is a villain that at all times, indirectly, helps our characters grow. He’s the owner of hilarious quotes like “Oh? Then… welcome to my barbecue! Hee-hee-hee!” and thought-provoking quotes like “Why do you build, knowing destruction is inevitable? Why do you yearn to live, knowing all things must die?” Also, he is a villain that accomplishes most of what he wants. Always mocking the player when we think that we have finally defeated him. For those reasons, and a lot more that I can’t say because they would be spoilers, Kefka is, for me, what the game did best.
And those are the five things that are done right by the game in my opinion. I hope you guys liked the top 5. And, until we see again, Darkaray, is out!