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Sonic the Hedgehog 25th Anniversary Art Book Available for Pre-Order

Sonic (the hedgehog) is arguably Sega’s most famous creation, with the games series spanning two decades, numerous games, and various releases on consoles. The blue spiky mammal recently celebrated his 25th birthday, having first appeared on the Sega Genesis in August 23, 1991 in the self titled 16-bit platform game. As part of the 25th Anniversary celebrations, art publishing outfit Cook & Becker announced back in October 2016 that they were working on an official Sonic the Hedgehog 25th Anniversary Art Book in conjunction with Sega themselves. Now, Cook & Becker have revealed that the art book is now available to pre-order.

The book–which, according to Cook & Becker, will be the first art book ever made dedicated to Sega’s flagship gaming character–will cover the history of the Sonic series, from 1991 all the way up to 2016. Content will include various art work such as design sketches, official character illustrations, game art, pixel art, promotional art, game box art, and with some of the art work being exclusive to the book. As well as artwork, the book will feature interviews with designers and artists from Sonic Team-members such as Yuji Naka, Takashi Iizuka, Kazuyuki Hoshino, and Yuji Uekawa.

The book will be available in two editions: standard Hardcover Edition and a special Collector’s Edition. The standard Edition features over 200 pages in full color and a Hardcover with separate dust-jacket; the special Collector’s Edition includes the same features but will be a limited 2,500 print run and will include an outer box, a unique inner sleeve (which folds into a book stand), and a matted art giclee print. The books are priced at $45.00 for the Standard Edition and $108.00 for the Collector’s Edition.

The Sonic the Hedgehog 25th Anniversary Art Book is planned for an April 2017 release, with preorders for the Standard and Collector’s editions currently being taken from the Cook & Becker website.

Neil Reive

An avid retrogamer who has worked on various projects, magazines, and fanzines. He started his videogaming journey with the Amstrad CPC464 computer before moving onto a Commodore 64, then the Sega Mega Drive, followed by a multitude of PCs.

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