Blackthorne by Interplay was one of those Super Nintendo releases that previously would have never happened. When Nintendo launched the whole “Play it Loud” campaign they said it was a change of pace for the company. They would be partially shedding their “family friendly” image. This allowed third party companies to release more mature titles on the Super Nintendo and the Game Boy. The reasoning for this is murky. I believe it is because of the loss in sales over the censorship of Mortal Kombat. A title which had its lunch ate by the Sega Genesis version. Anyhow, it was not all that long before we started seeing these more mature titles appear. One such “darker” game was Blackthorne by Interplay (developed by Blizzard – the company behind Diablo).
Blackthorne squeezed the trigger on the competition
Blackthorne was a side scrolling action game with some rather detailed animations. Things were darker, both in graphics and in storyline in Blackthorne. It was obvious this was one of the newer releases as far as the Super Nintendo version was concerned.
Don’t believe me how dark Blackthorne is? You can rescue hostages or shoot them.
You have to see it in action
This is one of those games that the animation can get in the way of enjoying the game. The action is sometimes intense. Other times you are left wandering around the maze like levels trying to find that elusive key card. Feast or famine, folks.
Blackthorne was everywhere
Interplay was prolific in getting Blackthorne out to fans. Fans could play Interplay’s dark adventure on the SNES, Sega 32X, DOS, Macintosh and eventually on Game Boy Advance. In 2013 Blizzard added the DOS version, using DOSBox, to their Battle.net service (covered here on Retro Gaming Magazine).
If you are more of a physical media fan then check out eBay or Amazon and enjoy Blackthorne on original hardware. Your purchase helps RGM keep bringing cool articles and features to you regularly.
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August 10th, 2016
Carl Williams 
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