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Why Shenmue III Has to Become the Highest Kickstarter Project Ever

If gamers have done anything with the advent of services such as Kickstarter and IndieGoGo that is they have shown traditional publishers the value of fanship.  While Konami won’t be making any new Castlevania games with Koji Igarashi at the helm- he has left to do Bloodstained: Ritual of the Night (currently the most backed game on Kickstarter).  Now with Yu Suzuki heading out on his own to follow the dreams of the fans by putting Shenmue III on Kickstarter.  Now, think about this for a second- it has been about 14 years since we saw Shenmue II.  Thanks to crowdfunding services like Kickstarter we will finally see the third game see the light of day on PC’s and Playstation 4.  Interesting choices for platforms there, I must say.

The top two most funded games on Kickstarter stand at just over $4 million and $5 million in pledges.  Torment: Tides of Numenera raked in $4,188,927 and Bloodstained: Ritual of the Night brought in $5,545,991, according to Kickstarter.com’s stats.  For publishers to take Shenmue style games seriously, and be even remotely willing to put in the finances to back such titles, Shenmue has to blow up Kickstarter and possibly be the first game to break the $10 million dollar barrier.  This is how fans of these types of games will send a clear word to publishers as to what types of games they want.

It has already been made, somewhat, clear that fans want more 2D side scrolling action role playing games like Bloodstained and more story driven straight role playing games like Torment- now it is time for fans to voice their opinion on adventure titles like Shenmue.  That is, if there is enough interest in them to warrant such a response.

Fans have to speak with their dollars, rather than words.  It is the only language that publishers really understand.  With options like Kickstarter your voice can be heard loud and clear BEFORE the publisher sinks money into a project.  With the speed in which Shenmue III has reached its goal there is a good chance that it will become the highest funded game on Kickstarter, shortly after the previous king was crowned.

Fans, whether you are a fan of Shenmue or not and want to see more adventure titles like it, this is your chance to put up or shut up.  Even if you are not a fan of these games, pledge $5 to this, it might be just enough to get more titles like this in the future.

Source: Kickstarter

Carl Williams

It is time gaming journalism takes its rightful place as proper sources and not fanboys giving free advertising. If you wish to support writers like Carl please use the links below. https://www.paypal.me/WCW

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6 Responses to “Why Shenmue III Has to Become the Highest Kickstarter Project Ever”

  1. tplarkin7 says:

    I’d like to see Shenmue III fully funded for a proper ending.

    • Carl Williams says:

      I would too, more for the reasons I stated in this article though. It would at least be a loud statement to publishers that fans want more of these types of games and less FPS titles.

  2. dimka says:

    It did well to reach $2 million but since then it only accumulated $1.4 million. $10 million is not happening. We’d be lucky to reach $5 million

    • Carl Williams says:

      I truly think $10 million is the minimum in this day and age to get publishers to step back and rethink their strategies. Even $5 million would at least be a wake up slap that gamers want more than FPS and sports titles on store shelves.

  3. […] the hoopla that Shenmue is receiving right now, thanks to quite a successful Kickstarter campaign, we felt it only fair to include this stunning piece of detailed work (working for clicks […]

  4. […] In our second issue of RGM we featured several “digital comics”, think Snatcher and you will have a good idea of what they are.  The reason I bring that up in this article is because there is a new Shenmue digital comic developed by two fans.  Shenmue Gaiden is not a canon title but a side story (Gaiden is, loosely, Japanese for “side story”).  The story is told through static images sometimes with animation and video clips while you traverse the game world through selecting menu options that become available based on what you are doing.  The style is pretty simple but can be quite engrossing if done right (not many have used this right).  Remember, this is a fan game, not an official title to be confused with the recent Kickstarter success. […]

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