When we launched our magazine (still looking for a designer) we knew we wanted it to be more than just a print version of the site. We didn’t want the mag to look like we hit the print screen key on the website and then charged people for it. Part of that dedication to being unique definitely went into the content of the magazine, not just the layout. We strove to cover games that others weren’t, print articles that others weren’t. One game that we covered back then, that is just now getting major traction with gamers, is Sacred Line Genesis on the Sega Genesis.
Our support of Sacred Line Genesis is deep, we are quoted in the sales material for instance. We have been huge fans of this horror adventure title for a long time, and will do whatever we can to help others become fans too.
For those that don’t know about Sacred Line Genesis, it is a pre-rendered adventure game. Your movement is limited but that is welcome, much like the camera angles of Resident Evil allowing scares and greater control of the environment. Things are messed up and that is obvious from the way the scenes are depicted to the text that is used to describe your situation.
The way you interact with the world is similar to the old text adventure games, or more recently Snatcher/Policenauts. Movement and interaction with the environment is limited on purpose- this is not Resident Evil, this is an old school adventure.
Sacred Line Genesis is being published on physical cartridge thanks to Watermelon Games. Watermelon Games is well known for their release of a little title called Pier Solar, also on Sega Genesis (and other platforms coming). The cost is about $40, which includes shipping so it is not as expensive as many other homebrew releases are.