Ah, Pac-Man, the arcade title that Namco almost released with the name “Puck-Man” sees another chance on the Commodore 64. Hokuto Force decided the 1983 original release of Pac-Man was kind of lacking so they are doing something about it- making a version that is worthy of the name, Pac-Man. Recently Pac-Man was featured in our Valentine’s Day Love in Gaming special but you won’t see the rest of the family in this version.
Pac-Man Arcade features details that were missing in the original official release. Along either side of the screen are little graphics that will remind old school gamers of the arcade machine. This is an early Alpha version of the game but shows great promise for what Hokuto Force are planning before they finalize this release.
Improvements on the original release include better music, higher detail graphics and the aforementioned marquee graphics onscreen. These are probably not the extent of improvements that Hokuto Force will implement, they are just the ones that we know about at the moment.
According to Indie Retro News this Alpha version has ghosts that don’t move once you eat a power pill/pellet. Fans will remember that in all other versions of Pac-Man that the ghosts continue moving, just at a slower pace, and turn blue when you eat a power pill/pellet. This is probably going to be fixed in a future release of Pac-Man Arcade.
In all honesty though, what can be improved? Maybe add in mazes from other games in the franchise? Create new ones? Do too much and it is going to alienate the hardcore Pac-Man fans, do too little and those same fans will make sure you don’t live it down. This is a project that we will follow as it develops but don’t expect any miracles in gameplay or graphics improvements.
Source: Indie Retro News
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February 18th, 2015
Carl Williams 
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