F-Zero, a series that started on the Super Nintendo has been a racing game that Nintendo pulls out of retirement from time to time to show off a new console or hand held. Since this is a Nintendo branded game, it is obvious that F-Zero never hit any platforms other than ones manufactured by Nintendo themselves. The Turbo Grafx-16 was NEC’s entry in the 16-Bit wars (which was a shame since they apparently went to the same school as SNK and Atari). Now, add in a talented Chris Covell who has a firm understanding of the NEC Turbo Grafx-16 and a fandom for F-Zero. What you get is HuZERO, a caravan version of F-Zero for NEC’s misnamed 16-Bit console.
F-Zero is a futuristic racing game that Nintendo first touted to gamers to celebrate the power of the Super Nintendo’s Mode 7. Mode 7 was Nintendo’s special treat for gamers that offered fluid, but slightly flawed, scaling and rotation of graphics on the screen. The Sega Genesis, the SNES’s main rival, could do these same effects but only in software and then not quite as well as the Super Nintendo could. The NEC Turbo Grafx-16 was not blessed with the power to do these tricks natively but Mr. Covell has performed some amazing programming tricks in HuZERO.
For those that do not know, caravan is basically “Time Attack” mode. This mode was popularized in scrolling shooters such as Super Star Soldier. You get a set amount of time to earn as high a score as you can, some people are obviously deities at this and can set impossible high scores.
Speaking of high scores, if you take a screenshot of your high score in HuZERO, and it places high enough, then you can see your name on the scoreboard at Chris’ site. How cool is that?
Grab HuZERO at Chris M Covell.com