Game Hack: Star Fox on Sega Genesis

While this is nothing new, it is still quite impressive to see Star Fox running on the Sega Genesis, without additional hardware to assist with calculations. This being done by a fan is even more impressive and just boggles the mind at what could have been done by people with official dev kits, more experience and cash driving them. Sega dropped the ball pretty hard on that one.

Sure, gamers could muddle through with Silpheed on Sega CD but that was a very expensive proposition once you factored in the cost of the hardware. This tech demo proves that Sega could have created an answer to Star Fox on regular, cartridge loading, Genesis hardware.

As you can see in the tech demo, collision detection is not implemented yet and there are other things missing. That is why this is a tech demo. I am posting this to bring additional attention to the effort, and limited success, for what the dev has done here.

To follow along with development, hit the ROMHacking.net forums.

Carl Williams
It is time gaming journalism takes its rightful place as proper sources and not fanboys giving free advertising. If you wish to support writers like Carl please use the links below. https://www.paypal.me/WCW https://www.patreon.com/CarlWilliams
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3 Responses to “Game Hack: Star Fox on Sega Genesis”

  1. […] is a tech demo of Star Fox running on a stock Genesis (no add-on chips) available that is quite […]

  2. […] We have covered homebrew feats that have ported SNES exclusive titles such as Star Fox to the Sega Genesis, now we are covering F-Zero getting a port in […]

  3. […] pieces of work we have seen.  This includes a tech demo of Star Fox on the Genesis (covered here) and even a port of F-Zero to the Sega Genesis (covered […]

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