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Today in History: December 7th, 2004- Mega Man X8 Arrives Without Keiji Inafune

Mega Man is one of a select few legacy franchises that has survived since the Nintendo Entertainment System days and is not a Nintendo bred title. There are not a lot of other titles in this group so it is quite an elite list. Mega Man is also a title that has touched nearly every console that reach mainstream success over the years (Capcom did snub a couple here and there). With Mega Man X8 though, Capcom marked the changing of the guard so to speak- Keiji Inafune was not in charge of the blue bomber anymore and a new team took charge.

Featuring gameplay similar to Pandemonium (anyone remember that 32-Bit classic?) with smooth transitions from 2D side scrolling to 3D sections of the level, Mega Man X8 was not a title that was well received. Hovering around the 7/10 mark, while not bad, is not great for a Mega Man game.

Mega Man X8 is available on Playstation 2 and Windows (sponsored links for availability below):

Mega Man X2 (PS2) at Gamestop
Mega Man X2 (PS2) at Hastings
Mega Man X2 Strategy Guide at Hastings

Carl Williams

It is time gaming journalism takes its rightful place as proper sources and not fanboys giving free advertising. If you wish to support writers like Carl please use the links below.

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One Response to “Today in History: December 7th, 2004- Mega Man X8 Arrives Without Keiji Inafune”

  1. hookyhook says:

    This game looks like junk! even the older 2D sprites animations look better than this

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