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Austin Powers Box Art

Revenge of the License: Austin Powers: Oh, Behave!

You have to give credit where credit is due. Outside of its twin program, Austin Powers: Welcome to my Underground Lair!, there’s really nothing at all like Austin Powers: Oh, Behave! available on any portable system. After spending some time with both of them, I’ve come to the conclusion that’s an incredibly good thing because if there’s one thing the world doesn’t need, it’s another way to play Rock-Paper-Scissors. But if there are two things the world doesn’t need, the other is any more reasons to hate Mike Meyers. Oh, Behave! gives us both, which is good only in that it gives me something simple to complain about for the next few paragraphs before I go back to the real world and worry about serious issues for the rest of the evening. Let’s hear it for catharsis!

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Ultima IV- Quest of the Avatar Remastered and Released for Commodore 64

How many role playing games have you played that required you to overcome some massively evil entity that is bent on destroying the world?  Too many, right?  Well, back in the early days of computer gaming there was a game called Ultima IV: Quest of the Avatar.  It was, obviously, the fourth title in the Ultima series but it was, probably, the first role playing game to not require you to overcome some great evil entity.  No, in Ultima IV you are tasked with overcoming your own being, overcoming your own shortcomings and ascending to Avatar.  The Avatar is THE example of good that others in the world would model their lives after- a guiding example of what is right.

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What if there were Fatalities in Smash Bros?

Nintendo has never really been all that keen on the idea of actually killing, I mean completely obviously utterly ending the life of, characters in their games.  Sure, in Super Mario Bros and the sequels you dispatch the enemy characters in cartoony ways.  Even in the Smash Bros series, a fighting game by Nintendo, they avoid any real semblance of destruction to other characters.  That is until now.  What if there were fatalities in Smash Bros?  What if, indeed.

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What if The Walking Dead Had an 8-Bit Game?

The Walking Dead has, no doubt, been a huge success for A&E, a surprise series considering the content this cable network usually releases.  Zombies were here to stay and the amount of support that A&E put behind The Walking Dead was obvious.  From the first episode that, for many viewers, went too far to the storylines they covered later, A&E were nearly betting the farm on this franchise.  What is interesting is that The Walking Dead was originally a comic book series.  For a lot of viewers, that is probably news.  Now, thanks to CineFix we can see what The Walking Dead would possibly look like had it been released for 8-Bit platforms such as the Nintendo Entertainment System or Sega Master System or Commodore 64 gaming computer.

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Puyo Puyo Style Puzzler Released for Sega Genesis by Homebrew Developer

Puzzle game fans know the name Puyo Puyo, or a variation including Dr. Robotnik’s Mean Bean Machine or Kirby’s Avalanche.  Repixel8 is taking that familiar formula and adding their own little twist to the gameplay to make Doroppu its unique and its own.  Just like Puyo Puyo, Doroppu is a single or two player in split screen puzzle game.

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Someone Call a Doctor, SORS Follows in the steps of Papers, Please with Dystopian Future Medical Adventure

Dystopian future games have been popular in gaming, and general entertainment, for years.  Cult classics such as Snatcher, while not million sellers still hold a special place in the hearts of gamers that played them.  One such cult classic, cut from a much more modern cloth is Papers, Please by Lucas Pope.  The gameplay is similar to Papers, Please but there are some glaring differences that separate the two titles, allowing SORS to go on its own.

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Robocop versus Terminator for Nintendo Entertainment System Now Available

Unreleased titles that receive unofficial releases by fans are a dubious endeavor to say the least.  For most gamers it is a very wide gray area that they are sometimes fine with traversing depending on the title(s) in question.  For many, an unofficial Star Fox 2 on cartridge release is worthwhile, but how many feel the same for say, Robocop versus Terminator on the Nintendo Entertainment System?

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The Lost Boys Finally See Game Release on Nintendo Entertainment System

The Lost Boys, a cult classic movie from the late 80’s about a group of vampires living the surfer style life in California, is finally the subject of a Nintendo Entertainment System.  The Lost Boys on the NES is a 2D side scrolling action adventure title which is available on cartridge from Chipmasters.  Interestingly, this game was created at the request of Edgar Frog himself- Corey Feldman.

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Race Mickey and Friends Around Walt Disney World Quest- Magical Racing Tour on Playstation – Today in History – March 23rd, 2000

Most people reading this have had at least one fleeting notion in their lives to go racing around the attractions at Walt Disney World/Land.  Come on, you know you have wanted to put the pedal to the metal on at least one ride.  Whether that be Haunted Mansion or Space Mountain, one of the attractions has caught your speed demon thoughts at one time or another.  In Walt Disney World Quest: Magical Racing Tour you could do just that.  Best of all, you don’t have to worry about hitting patrons or staff.

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After Burner II Allows You to Pilot Your F-14 Tomcat through the Unfriendly Skies on the Sega Genesis – Today in History – March 22nd 1990

Sega’s Genesis was known for the arcade ports.  From Midnight Resistance to the Altered Beast and countless others, Sega knew they had an uphill battle.  Going with the arcade ports was smart for the 16-Bit era and it could have carried them well into the 32-Bit era had they done it right.  That is Sega’s problem, historically, they have not handled things right.  With After Burner II for the Sega Genesis, we saw a pretty decent version of the arcade game in your home but for many gamers, there was just not enough here to get excited about.  That started with the source material, not so much the port to the Genesis.


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