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Is It Time for Mario to Return to Computers (Mario running in Unreal 4 Engine)?

It is not all that often that Nintendo lets their lead franchises out to play on other platforms other than Nintendo bred ones.  We saw this happen in the 80’s in Japan when Hudson Soft released a Super Mario Bros on the PC-88.  We also saw it happen with the CD-i when Philips released versions of Zelda and Mario for their failed full motion video machine.  We also saw it with a couple of education games by The Software Toolworks for various platforms.  While Nintendo has let Mario out to other developers from time to time, I want to focus on that first one, the PC game.  Why?  Because I think it is time that Mario comes back to PC gaming.  Why the hell would Nintendo do that?  Watch the Mario in Unreal 4 video, below, and tell me that you wouldn’t want to see an official Mario game using this engine on PC.

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R-Type Deluxe In Development for Atari ST, Trumps Original

The Atari ST, and Commodore Amiga, was quite the arcade to home gaming computer, even though it was trumped by the IBM platform.  The 16-Bit computer was capable enough to provide quality ports of popular arcade titles such as R-Type.  Now homebrew developers are working on improving on the official port that we received so many years ago.  Improve in a big way, so much so that this port has earned the “deluxe” moniker fairly.

Image courtesy of Wikipedia

Sega’s Answer to Tetris, Columns, Hit Sega Genesis 25 Years Ago – Today in History – June 29th, 1990

Back in the early 16-bit era Sega was in a bit of a pickle as far as offering a well-rounded game library.  If you were a sports or arcade game fan then, yeah, Sega had you covered with quite a few titles that the Nintendo Entertainment System (NES) simply could not do properly (though in many cases, Tengen tried).  Much of anything outside of those two categories, though, and you were kind of screwed on entertainment options on the Genesis platform.  Sega did do their best to remedy this situation, they even got, what they thought was a legal version, of Tetris that was later recalled as they held a contract with a company that didn’t have the rights to license to console manufacturers- they were only allowed to license to arcades or computer platforms.  Other puzzle games that saw release in the early days were kind of weird and off the wall, not very intuitive for gamers to simply pick up and play such as Junction (though it was quite similar to the old dots game we all played, the digital game was “off”).  Then Sega came across this little title called Columns, which was developed the year prior and was seeing quite a bit of success on computers such as the Atari ST.  Yes, folks, Columns is not a homegrown Sega classic, they bought the rights to it and took it in house after that- the good old Microsoft mantra at work.

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Glide Wrappers Days Could Be Numbered Thanks to PCem Emulator

Gamers from back in the day will recognize “Glide Wrappers”, probably even fondly.  These little gems allowed those of us that were not fortunate enough to own certain hardware to play games that were made for that hardware (PC gamers only folks).  Specifically 3DFx games, and emulators, could be played on computers that didn’t contain a 3DFx graphics card, somewhat.  Some games and emulators worked better than others and it still mattered what hardware you were running as that complicated the compatibility situation too.  Now thanks to a new, upcoming, PC emulator we should be able to play 3DFx games rather easily, or at least that is what is purported to be happening- when we get our hands on PCem.

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Retro Freak Pre-Orders Open in Japan, Fans of 11+ Platforms Rejoice at Once

The Retro Freak is a console that is definitely on our watch list around here at RGM.  It is promising quite a bit inside of its plastic casing, some might say it is will suffer from an identity crisis due to the sheer number of platforms supported.  While not supporting nearly as many as the RETRO Video Game System will, theoretically, support, the Retro Freak certainly has the main platforms covered.  Unlike the RETRO VGS though, owners of the Retro Freak will be limited to what was released over the years for those retro platforms while the RETRO VGS will support all new software.  The Retro Freak is more of a platform emulation machine while the RETRO VGS is an all new console that will support “emulated” versions of classic platforms so that programmers can work within the confines of familiar territory.

Target Store

Target Tuesday: Need For Speed III – Hot Pursuit

Neither Retro Gaming Magazine nor any member of our staff is associated with the Target chain of retail outlets. Michael just thinks this particular series of ads from the 90’s featuring “Respected coach and video gameologist Tom ‘The Thumb’ Blake” which ran in GamePro magazine was amusing. Thus we’re going to feature one every Tuesday for your viewing pleasure in an effort to put more smiles on more faces. This week’s games are Need For Speed III: Hot Pursuit and EA Sports Triple Play 99 for the PlayStation. Come back next week for a new ad featuring a different game, and a new tip from Tom!

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Final Fantasy VII to See HD Remake Release on Playstation 4

Okay, we are a little late to this one but that happens from time to time (we won’t be promoting this one on N4G for example).  Square Enix has finally taken the “fans want it so we are going to give it to them” stance on one of their beloved Final Fantasy VII.  That is right, enough fans have bitched and whined about getting a proper HD remake of Final Fantasy VII that it has finally fallen on ears that were open at Square Enix (and connected to someone that could do something about it).  Nearly 20 years after its original release on the original Playstation, Final Fantasy VII will be remade and released on the Playstation 4 console- soon.

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Revenge of the License – Flight of the Intruder

Flight of the Intruder is an interesting entry in this series. Not for being a licensed title, but rather for the story of how and when it came to be released. In the early days of video game licenses, developers generally took one of two tactics: wait and see if the film/novel became a hit before optioning it (see: Independence Day), or pick something that was already popular and create a new game based on that property (see: Friday the 13th). But in this case, developer Mirrorsoft found itself working on a Vietnam-era combat flight simulator at the same time as real-life Vietnam veteran Stephen Coonts was writing a novel based on the exploits of Navy carrier pilots like himself in the 1972 Linebacker campaign. Unwilling to let such development synchronicity slip through its fingers, Mirrorsoft reached out to Coonts and asked if he’d be willing to lend his name (and a copy of his book) to their game. Coonts agreed and the end result was impressive as all hell for a flight sim released in 1990. Screenshots are taken from the Amiga version programmed by Rowan Sofrware, but the game appeared in DOS, Atari ST, and NES incarnations as well.

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Why Shenmue III Has to Become the Highest Kickstarter Project Ever

If gamers have done anything with the advent of services such as Kickstarter and IndieGoGo that is they have shown traditional publishers the value of fanship.  While Konami won’t be making any new Castlevania games with Koji Igarashi at the helm- he has left to do Bloodstained: Ritual of the Night (currently the most backed game on Kickstarter).  Now with Yu Suzuki heading out on his own to follow the dreams of the fans by putting Shenmue III on Kickstarter.  Now, think about this for a second- it has been about 14 years since we saw Shenmue II.  Thanks to crowdfunding services like Kickstarter we will finally see the third game see the light of day on PC’s and Playstation 4.  Interesting choices for platforms there, I must say.

Target Store

Target Tuesday: Tekken 3

Neither Retro Gaming Magazine nor any member of our staff is associated with the Target chain of retail outlets. Michael just thinks this particular series of ads from the 90’s featuring “Respected coach and video gameologist Tom ‘The Thumb’ Blake” which ran in GamePro magazine was amusing. Thus we’re going to feature one every Tuesday for your viewing pleasure in an effort to put more smiles on more faces. This week’s game is Tekken 3 for the PlayStation. Come back next week for a new ad featuring a different game, and a new tip from Tom! (Um, special note for this one though it should be pretty fricking obvious: do not, under any circumstances, ever try this unless you want to experience horrendous pain. We will not be liable for any damages you incur to your gaming thumbs).


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